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Guild Wars Nightfall

Guild Wars: Eye of the North

Warrior Ranger Monk Elementalist Necromancer Mesmer Assassin Ritualist Paragon Dervish

-- General Skills -- Expertise -- Beast Mastery -- Marksmanship -- Wilderness Survival --

An agile and wily survivor, the Ranger specializes in archery, beast mastery, and attunement to nature.

Note: All numbers in a Skill's description are listed for attribute levels 0..12 [16]

General Skills

Skill Name Description Energy Cost Cast Time Recharge Time
Antidote Signet (Signet) Cleanse yourself of Poison, Disease, and Blindness. 0 1 sec. 4 sec.
Called Shot (Bow Attack) Shoot an arrow that moves 3 times faster and cannot be blocked. 5 None 3 sec.
Dual Shot (Bow Attack) Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage. 10 None 10 sec.
Magebane Shot CH3 ELITE (Bow Attack) If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for an additional 10 seconds. This attack cannot be blocked. 10 0.5 sec. 5 sec.
Quick Shot ELITE (Bow Attack) Shoot an arrow that moves twice as fast. 5 1 sec. 1 sec.
Storm's Embrace CH3 (Stance) For 10 seconds, you move 25% faster. This Stance is refreshed whenever you take Elemental damage. 5 None 30 sec.
Resurrection Signet (Signet) Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet ring once recharges when you get a Morale Boost. 0 3 sec. Never
Signet of Capture (Signet) Choose one Skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that Skill. If that Skill was Elite, gain 250 XP for every level you have earned. 0 2 sec. 2 sec.
 
Expertise

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Skill Name Description Energy Cost Cast Time Recharge Time
Archer's
Signet
CH2 ELITE (Signet) All your non-attack Skills are disabled for 15..9 [6] seconds. For 30 seconds, your next 1..6 [7] bow attacks cost no Energy. 0 2 sec. 45 sec.
Distracting Shot (Bow Attack) If Distracting Shot hits, it interrupts target foe's action but deals only 1..13 [17] damage. If the interrupted action was a Skill, that Skill is disabled for an additional 20 seconds. 5 0.5 sec. 10 sec.
Dodge CH1 (Stance) For 5..10 [11] seconds, you move 33% faster and have a 27..65 [78]% chance to block incoming projectiles. Dodge ends if you attack. 5 None 30 sec.
Escape ELITE (Stance) For 1..x [y] seconds, you move 33% faster and have a 75% chance to block attacks. 5 None 12 sec.
Expert Focus NEW! EotN (Preparation) For 24 seconds, your bow attacks cost 1..x [y] less Energy and deal 1..x [y] extra damage. 10 2 sec. 12 sec.
Expert's Dexterity CH3 ELITE (Preparation) For 24 seconds, all your attack Skills cost 150% more Energy and recharge 15..63 [79]% faster. 5 2 sec. 12 sec.
Glass Arrows CH2 ELITE (Preparation) For 10..30 [37] seconds, your arrows strike for +5..13 [16] damage if they hit, and cause Bleeding for 10..18 [21] seconds if they are blocked. 5 2 sec. 12 sec.
Infuriating Heat CH3 ELITE (Nature Ritual) Create a level 1..8 [11] Spirit. Non-Spirit creatures within its range gain Adrenaline twice as fast. This Spirit dies after 30..54 [62] seconds. 5 3 sec. 15 sec.
Lightning Reflexes (Stance) For 5..10 [11] seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. 10 None 30 sec.
Marksman's Wager CH1 ELITE (Preparation) For 18 seconds, you gain 5..9 [10] Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike. 5 2 sec. 24 sec.
Oath Shot CH1 ELITE (Bow Attack) If Oath Shot hits, all your other Skills except Oath Shot are recharged. If it misses, all your Skills are disabled for 10 seconds. (50% miss chance with Expertise less than 8.) 10 None 25 sec.
Point Blank Shot CH1 (Bow Attack) Shoot an arrow that has half the normal range, but strikes for +10..22 [26] damage. 5 None 3 sec.
Practiced Stance CH1 ELITE (Stance) For 20..32 [36] seconds, your Preparations recharge 50% faster and last 30..126 [158]% longer. 5 None 15 sec.
Throw Dirt (Skill) Target touched foe and foes adjacent to your target become Blinded for 3..13 [16] seconds.
~While Blind, target foe's melee and missile attacks have a 90% chance to miss. Target foe's projectiles also have a greater chance to stray from their intended target.
5 1 sec. 30 sec.
Trapper's Focus CH2 ELITE (Preparation) For 5..x [y] seconds, your Trap Skills are not easily interruptible. 5 2 sec. 20 sec.
Trapper's Speed CH3 (Stance) For 5..17 [21] seconds, your Traps recharge 25% faster and activate 25% faster. This Stance ends if you successfully hit with an attack. 5 None 20 sec.
Whirling Defense (Stance) For 8..18 [21] seconds, you have a 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..10 [11] piercing damage. 10 None 60 sec.
Zojun's Haste CH2 (Stance) For 5..10 [11] seconds, you move 33% faster and have a 27..65 [78]% chance to block incoming projectiles. Zojun's Haste ends if you attack. 5 None 30 sec.
Zojun's Shot CH2 (Bow Attack) Shoot an arrow that has half the normal range, but strikes for +10..22 [26] damage. 5 None 3 sec.
 
Beast Mastery

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Skill Name Description Energy Cost Cast Time Recharge Time
Bestial Fury CH2 (Stance) All your non-attack Skills are disabled for 5 seconds. For 5..10 [11] seconds, you attack 25% faster. 10 None 10 sec.
Bestial Mauling CH2 (Pet Attack) Your animal companion attempts a Bestial Mauling that deals +5..17 [21] damage. If the attack strikes a knocked-down foe, that foe is interrupted and Dazed for 4..x [y] seconds. 5 None 20 sec.
Bestial Pounce CH1 (Pet Attack) Your animal companion attempts a Bestial Pounce that deals +5..17 [21] damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. 5 None 10 sec.
Brutal Strike CH1 (Pet Attack) Your animal companion attempts a Brutal Strike that deals +5..29 [37] damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..29 [37] damage. 10 None 5 sec.
Call of Haste (Shout) For 30 seconds, your animal companion has a 25% faster attack speed and move 25% faster. 10 None 25 sec.
Call of Protection CH1 (Shout) For 120 seconds, your animal companion has a 5..17 [21] base damage reduction. 5 None 90 sec.
Charm Animal (Skill) Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. 10 10 sec. None
Comfort Animal (Skill) You heal your animal companion for 20..87 [110] Health. If your animal companion is dead, it is resurrected with 10..48 [61]% Health. 10 1 sec. 1 sec.
Companionship NEW! EotN (Skill) If you have less Health than your pet, you are healed for 30..x [y] Health. If your pet has less Health than you, it is healed for 30..x [y] Health. 5 2 sec. 10 sec.
Disrupting Lunge (Pet Attack) Your animal companion attempts a Disrupting Lunge that deals +1..10 [13] damage. If that attack strikes a foe using a Skill, that Skill is interrupted and is disabled for an additional 20 seconds. 5 None 10 sec.
Edge of Extinction CH1 (Nature Ritual) Create a level 1..8 [11] Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..43 [52] damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..126 [158] seconds. 5 5 sec. 60 sec.
Energizing Wind (Nature Ritual) Create a level 1..8 [11] Spirit. For non-Spirit creatures within its range, all Skills cost 15 less Energy (minimum cost 10 Energy), and Skills recharge 25% slower. This Spirit dies after 1..x [y] seconds. 15 5 sec. 60 sec.
Enraged Lunge CH2 ELITE (Pet Attack) Your animal companion attempts an Enraged Lunge that deals +3..19 [24] damage (maximum bonus 80) for each recharging Beast Mastery Skill. 5 None 5 sec.
Feral Agression NEW! EotN (Skill) For 5..x [y] seconds, your pet attacks 33% faster and deals 3..x [y] additional damage. 15 None 20 sec.
Feral Lunge CH1 (Pet Attack) Your animal companion attempts a Feral Lunge that deals +5..29 [37] damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..17 [21] seconds. 5 None 10 sec.
Ferocious Strike ELITE (Pet Attack) Your animal companion attempts a Ferocious Strike that deals +13..25 [29] damage. If that attack hits, you gain Adrenaline and 3..9 [10] Energy. 5 None 8 sec.
Fertile Season CH1 (Nature Ritual) Create a level 1..8 [11] Spirit. Non-Spirit creatures within range have +50..x [y] maximum Health and gain +8 Armor. This Spirit dies after 15..39 [47] seconds. 15 5 sec. 60 sec.
Heal as One CH2 ELITE (Skill) If you or your animal companion are below 75% Health, you are both healed for 25..121 [153] Health. If your companion is dead, it is resurrected with 50% Health. 5 1 sec. 8 sec.
Heket's Rampage CH3 (Stance) For 5..10 [11] seconds, you attack 33% faster. This Stance ends if you use an attack Skill. 5 None 10 sec.
Lacerate CH2 ELITE (Nature Ritual) Create a level 1..8 [11] Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all creatures within its range that have less than 90% Health begin Bleeding for 5..21 [26] seconds. This Spirit dies after 30..126 [158] seconds. 10 3 sec. 15 sec.
Maiming Strike (Pet Attack) Your animal companion attempts a Maiming Strike that deals +5..17 [21] damage. If that attack hits a moving foe, that foe becomes Crippled for 3..13 [16] seconds. 10 None 5 sec.
Melandru's Assault CH1 (Pet Attack) Your animal companion attempts a Melandru's Assault that deals +5..17 [21] damage. If that attack strikes a foe with an Enchantment, that foe and all adjacent foes take +5..29 [37] additional damage. 10 None 5 sec.
Otyugh's Cry CH1 (Shout) For 10..x [y] seconds, your animal companion gains +24 armor and cannot be blocked. 5 None 30 sec.
Poisonous Bite CH2 (Pet Attack) Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..17 [21] seconds. 5 None 7 sec.
Pounce CH2 (Pet Attack) Your animal companion's next attack is a Pounce that deals +5..17 [21] damage. If that attack strikes a moving foe, that foe is knocked down. 5 None 20 sec.
Predator's Pounce CH1 (Pet Attack) Your animal companion attempts a Predator's Pounce that deals +5..29 [37] damage. If that attack hits, your animal companion gains 5..41 [53] Health. 5 None 5 sec.
Predatory Bond CH2 (Shout) For 5..17 [21] seconds, attacks by your animal companion heal you for 1..25 [33] Health. 10 None 30 sec.
Predatory Season CH1 (Nature Ritual) Create a level 1..8 [11] Spirit. For non-Spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after 30..126 [158] seconds. 5 5 sec. 60 sec.
Primal Echoes (Nature Ritual) Create a level 1..8 [11] Spirit. For non-Spirit creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30..126 [158] seconds. 5 5 sec. 60 sec.
Rampage as One CH3 ELITE (Skill) For 3..x [y] seconds, both you and your animal companion attack 33% faster and run 25% faster. 25 None 10 sec.
Revive Animal CH1 (Skill) Resurrect all nearby allied animal companions. They come back to life with 10..77 [100]% Health. 5 6 sec. 20 sec.
Run as One CH2 (Stance) For 5..13 [16] seconds, you and your pet run 25% faster. 5 None 15 sec.
Savage Pounce CH2 (Pet Attack) Your animal companion attempts a Savage Pounce that deals +5..17 [21] damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. 5 None 10 sec.
Scavenger Strike (Pet Attack) Your animal companion attempts a Scavenger Strike that deals +10..22 [26] damage. If the attack strikes a foe who is suffering a Condition, that foe takes an additional +1..12 [16] damage. 10 None 5 sec.
Strike as One CH3 ELITE (Shout) For 30 seconds, you and your pet's next 5 attacks deal 4..9 [10] additional damage. 5 None 10 sec.
Symbiosis CH1 (Nature Ritual) Create a level 1..8 [11] Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27..125 [158] maximum Health. This Spirit dies after 30..126 [158] seconds. 5 5 sec. 60 sec.
Symbiotic Bond CH1 (Shout) For 120..264 [312] seconds, your animal companion gains +1..3 [3] Health regeneration, and half of all damage dealt to your animal companion is redirected to you. 10 None 55 sec.
Tiger's Fury CH1 (Stance) All your non-attack Skills are disabled for 5 seconds. For 5..10 [11] seconds, you attack 25% faster. 10 None 10 sec.
Toxicity CH3 (Nature Ritual) Create a level 1..8 [11] Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after 30..78 [y] seconds. 15 5 sec. 60 sec.
Viper's Nest