|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Antidote
Signet |
(Signet)
Cleanse
yourself of Poison, Disease, and Blindness. |
0 |
1
sec. |
4
sec. |
 |
Called
Shot |
(Bow Attack)
Shoot an arrow that moves 3 times faster and cannot be
blocked. |
5 |
None |
3
sec. |
 |
Dual
Shot |
(Bow
Attack)
Shoot two
arrows simultaneously at target foe. These
arrows deal 25% less damage. |
10 |
None |
10
sec. |
 |
Magebane Shot |
CH3 ELITE
(Bow
Attack)
If this attack hits, it interrupts target foe's action. If that action was
a Spell, it is disabled for an additional 10 seconds. This attack cannot be
blocked. |
10 |
0.5
sec. |
5
sec. |
 |
Quick
Shot |
ELITE
(Bow
Attack)
Shoot an arrow that moves twice as fast. |
5 |
1
sec. |
1
sec. |
 |
Storm's Embrace |
CH3
(Stance)
For 10 seconds, you move 25% faster. This Stance is refreshed whenever you
take Elemental damage. |
5 |
None |
30
sec. |
 |
Resurrection
Signet |
(Signet)
Resurrect target party member. That party member is returned to life with
100% Health and 25% Energy. This Signet ring once recharges when you get a
Morale Boost. |
0 |
3
sec. |
Never |
 |
Signet of Capture |
(Signet)
Choose one Skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced
by that Skill. If that Skill was Elite, gain 250 XP for every level you
have earned. |
0 |
2
sec. |
2
sec. |
| |
|
|
Expertise |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Archer's
Signet |
CH2 ELITE
(Signet)
All your non-attack Skills are disabled for
15..9 [6]
seconds. For 30 seconds, your next
1..6 [7]
bow attacks cost no Energy. |
0 |
2
sec. |
45
sec. |
 |
Distracting
Shot |
(Bow
Attack)
If Distracting Shot hits, it interrupts
target foe's action but deals only 1..13
[17]
damage. If the interrupted action was a Skill,
that Skill is disabled for an additional 20 seconds. |
5 |
0.5
sec. |
10
sec. |
 |
Dodge |
CH1
(Stance)
For 5..10 [11]
seconds, you move 33% faster and have a 27..65
[78]%
chance to
block incoming projectiles. Dodge ends if you attack. |
5 |
None |
30
sec. |
 |
Escape |
ELITE
(Stance)
For 1..x [y]
seconds, you move 33% faster and have a 75% chance to
block attacks. |
5 |
None |
12
sec. |
 |
Expert Focus |
NEW! EotN
(Preparation)
For 24 seconds, your bow attacks cost
1..x [y] less
Energy and deal
1..x [y] extra
damage. |
10 |
2
sec. |
12
sec. |
 |
Expert's Dexterity |
CH3 ELITE
(Preparation)
For 24 seconds, all your attack Skills cost 150% more Energy and recharge
15..63 [79]%
faster. |
5 |
2
sec. |
12
sec. |
 |
Glass Arrows |
CH2 ELITE
(Preparation)
For 10..30 [37]
seconds, your arrows strike for
+5..13 [16]
damage if they hit, and cause Bleeding for
10..18 [21]
seconds if they are blocked. |
5 |
2
sec. |
12
sec. |
 |
Infuriating Heat |
CH3 ELITE
(Nature Ritual)
Create a level 1..8 [11]
Spirit. Non-Spirit creatures within its range gain Adrenaline twice as fast. This Spirit dies after 30..54
[62]
seconds. |
5 |
3
sec. |
15
sec. |
 |
Lightning
Reflexes |
(Stance)
For 5..10 [11]
seconds, you have a 75% chance to block melee and
projectile attacks, and you attack 33% faster. |
10 |
None |
30
sec. |
 |
Marksman's
Wager |
CH1 ELITE
(Preparation)
For 18 seconds, you gain 5..9 [10]
Energy whenever your arrows hit, but lose 10 Energy
whenever your arrows fail to strike. |
5 |
2
sec. |
24
sec. |
 |
Oath
Shot |
CH1 ELITE
(Bow Attack)
If Oath Shot hits, all your other Skills except Oath Shot are recharged. If it misses, all your
Skills are disabled for 10 seconds. (50% miss chance
with Expertise less than 8.) |
10 |
None |
25
sec. |
 |
Point
Blank Shot |
CH1
(Bow Attack)
Shoot an arrow that has half the normal range, but strikes for
+10..22
[26]
damage. |
5 |
None |
3
sec. |
 |
Practiced
Stance |
CH1 ELITE
(Stance)
For 20..32 [36]
seconds, your Preparations recharge 50% faster and last
30..126
[158]%
longer. |
5 |
None |
15
sec. |
 |
Throw
Dirt |
(Skill)
Target touched foe and foes adjacent to your target become Blinded for 3..13
[16]
seconds.
~While Blind, target foe's melee
and missile attacks have a 90% chance to miss. Target foe's projectiles
also have a greater chance to stray from their intended target. |
5 |
1
sec. |
30
sec. |
 |
Trapper's Focus |
CH2 ELITE
(Preparation)
For 5..x [y]
seconds, your Trap Skills are not easily interruptible. |
5 |
2
sec. |
20
sec. |
 |
Trapper's Speed |
CH3
(Stance)
For 5..17 [21]
seconds, your Traps recharge 25% faster and activate 25% faster. This Stance
ends if you successfully hit with an attack. |
5 |
None |
20
sec. |
 |
Whirling
Defense |
(Stance)
For 8..18 [21]
seconds, you have a 75% chance to block attacks.
Whenever you block a projectile in this way, adjacent foes take 5..10
[11]
piercing
damage. |
10 |
None |
60
sec. |
 |
Zojun's
Haste |
CH2
(Stance)
For 5..10 [11]
seconds, you move 33% faster and have a 27..65
[78]%
chance to
block incoming projectiles. Zojun's Haste ends if you attack. |
5 |
None |
30
sec. |
 |
Zojun's Shot |
CH2
(Bow Attack)
Shoot an arrow that has half the normal range, but strikes for +10..22
[26]
damage. |
5 |
None |
3
sec. |
| |
|
|
Beast
Mastery |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Bestial
Fury |
CH2
(Stance)
All your non-attack Skills are disabled for 5 seconds. For 5..10
[11]
seconds, you attack 25% faster. |
10 |
None |
10
sec. |
 |
Bestial
Mauling |
CH2
(Pet Attack)
Your animal companion attempts a Bestial Mauling that deals
+5..17
[21]
damage. If the attack strikes a knocked-down foe, that foe is interrupted
and Dazed for
4..x [y]
seconds. |
5 |
None |
20
sec. |
 |
Bestial
Pounce |
CH1
(Pet Attack)
Your animal companion attempts a Bestial Pounce that deals +5..17
[21]
damage. If the attack strikes a foe who is casting a
Spell, that
foe is knocked down. |
5 |
None |
10
sec. |
 |
Brutal
Strike |
CH1
(Pet Attack)
Your animal companion attempts a Brutal Strike that deals +5..29
[37]
damage.
If that attack strikes a foe whose Health is below 50%, that foe takes an
additional +5..29 [37]
damage. |
10 |
None |
5
sec. |
 |
Call
of Haste |
(Shout)
For 30 seconds, your animal companion has a 25% faster attack speed and move
25% faster. |
10 |
None |
25
sec. |
 |
Call
of Protection |
CH1
(Shout)
For 120 seconds, your animal companion has a
5..17
[21]
base damage
reduction. |
5 |
None |
90
sec. |
 |
Charm
Animal |
(Skill)
Charm target animal. Once charmed, your animal companion will travel with you
whenever you have Charm Animal equipped. |
10 |
10
sec. |
None |
 |
Comfort
Animal |
(Skill)
You heal your animal companion for 20..87
[110]
Health. If your animal
companion is dead, it is resurrected with 10..48
[61]%
Health. |
10 |
1
sec. |
1
sec. |
 |
Companionship |
NEW! EotN
(Skill)
If you have less Health than your pet, you are healed for
30..x [y] Health.
If your pet has less Health than you, it is healed for
30..x [y] Health. |
5 |
2
sec. |
10
sec. |
 |
Disrupting
Lunge |
(Pet Attack)
Your animal companion attempts a Disrupting Lunge that deals +1..10
[13]
damage. If that attack strikes a foe using a Skill, that Skill is
interrupted and is disabled for an additional 20 seconds. |
5 |
None |
10
sec. |
 |
Edge
of Extinction |
CH1
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..43
[52]
damage
to all creatures of the same type that are below 90% Health and within
range of the Spirit. This Spirit dies after 30..126
[158]
seconds. |
5 |
5
sec. |
60
sec. |
 |
Energizing
Wind |
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. For non-Spirit creatures within its range, all Skills cost 15
less Energy (minimum cost 10 Energy), and Skills recharge
25% slower. This Spirit dies after
1..x
[y]
seconds. |
15 |
5
sec. |
60
sec. |
 |
Enraged Lunge |
CH2 ELITE
(Pet Attack)
Your animal companion attempts an Enraged Lunge that deals
+3..19 [24]
damage (maximum bonus 80) for each recharging Beast Mastery Skill. |
5 |
None |
5
sec. |
 |
Feral Agression |
NEW! EotN
(Skill)
For 5..x [y]
seconds, your pet attacks 33% faster and deals
3..x [y]
additional damage. |
15 |
None |
20
sec. |
 |
Feral
Lunge |
CH1
(Pet Attack)
Your animal companion attempts a Feral Lunge that deals +5..29
[37]
damage. If the attack strikes a foe who is attacking, that foe suffers
from Bleeding for 5..17 [21]
seconds. |
5 |
None |
10
sec. |
 |
Ferocious
Strike |
ELITE
(Pet Attack)
Your animal companion attempts a Ferocious Strike that deals +13..25
[29]
damage. If that attack hits, you gain Adrenaline and 3..9
[10]
Energy. |
5 |
None |
8
sec. |
 |
Fertile
Season |
CH1
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. Non-Spirit creatures within range have
+50..x [y]
maximum Health and gain +8 Armor. This Spirit dies after 15..39
[47]
seconds. |
15 |
5
sec. |
60
sec. |
 |
Heal as One |
CH2 ELITE
(Skill)
If you or your animal companion are below 75% Health, you are both healed
for
25..121 [153]
Health. If your companion is dead, it is resurrected with 50% Health. |
5 |
1
sec. |
8
sec. |
 |
Heket's Rampage |
CH3
(Stance)
For 5..10 [11]
seconds, you attack 33% faster. This Stance ends if you use an attack Skill. |
5 |
None |
10
sec. |
 |
Lacerate |
CH2 ELITE
(Nature Ritual)
Create a level 1..8 [11]
Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When
this Spirit dies, all creatures within its range that have less than 90%
Health begin Bleeding for
5..21 [26]
seconds. This Spirit dies after 30..126
[158]
seconds. |
10 |
3
sec. |
15
sec. |
 |
Maiming
Strike |
(Pet Attack)
Your animal companion attempts a Maiming Strike that deals +5..17
[21]
damage. If that attack hits a moving foe, that foe becomes Crippled for
3..13 [16]
seconds. |
10 |
None |
5
sec. |
 |
Melandru's
Assault |
CH1
(Pet Attack)
Your animal companion attempts a Melandru's Assault that deals +5..17
[21]
damage. If that attack strikes a foe with an Enchantment, that foe and all
adjacent foes take +5..29 [37]
additional damage. |
10 |
None |
5
sec. |
 |
Otyugh's
Cry |
CH1
(Shout)
For 10..x [y]
seconds, your animal companion gains +24 armor and cannot be
blocked. |
5 |
None |
30
sec. |
 |
Poisonous Bite |
CH2
(Pet Attack)
Your animal companion attempts a Poisonous Bite that Poisons target foe
for 5..17
[21]
seconds. |
5 |
None |
7
sec. |
 |
Pounce |
CH2
(Pet Attack)
Your animal companion's next attack is a Pounce that deals +5..17
[21]
damage. If that attack strikes a moving foe, that foe is knocked down. |
5 |
None |
20
sec. |
 |
Predator's
Pounce |
CH1
(Pet Attack)
Your animal companion attempts a Predator's Pounce that deals +5..29
[37]
damage. If that attack hits, your animal companion gains 5..41
[53]
Health. |
5 |
None |
5
sec. |
 |
Predatory
Bond |
CH2
(Shout)
For 5..17
[21]
seconds, attacks by your animal companion heal you for
1..25
[33]
Health. |
10 |
None |
30
sec. |
 |
Predatory
Season |
CH1
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. For non-Spirit creatures within its range, all healing is
reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after
30..126 [158]
seconds. |
5 |
5
sec. |
60
sec. |
 |
Primal
Echoes |
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. For non-Spirit creatures within its range,
Signets cost 10 Energy to use. This Spirit dies after 30..126
[158]
seconds. |
5 |
5
sec. |
60
sec. |
 |
Rampage as One |
CH3 ELITE
(Skill)
For
3..x [y]
seconds, both you and your animal companion attack 33% faster and run 25%
faster. |
25 |
None |
10
sec. |
 |
Revive
Animal |
CH1
(Skill)
Resurrect all nearby allied animal companions. They come back to life with
10..77 [100]%
Health. |
5 |
6
sec. |
20
sec. |
 |
Run as One |
CH2
(Stance)
For 5..13
[16]
seconds, you and your pet run 25% faster. |
5 |
None |
15
sec. |
 |
Savage Pounce |
CH2
(Pet Attack)
Your animal companion attempts a Savage Pounce that deals +5..17
[21]
damage. If the attack strikes a foe who is casting a Spell,
that foe is knocked down. |
5 |
None |
10
sec. |
 |
Scavenger
Strike |
(Pet Attack)
Your animal companion attempts a Scavenger Strike that deals +10..22
[26]
damage. If the attack strikes a foe who is suffering a Condition,
that foe takes an additional +1..12 [16]
damage. |
10 |
None |
5
sec. |
 |
Strike as One |
CH3 ELITE
(Shout)
For 30 seconds, you and your pet's next 5 attacks deal
4..9 [10]
additional damage. |
5 |
None |
10
sec. |
 |
Symbiosis |
CH1
(Nature
Ritual)
Create a level 1..8 [11]
Spirit. For each Enchantment on a non-Spirit creature within range, that
creature has +27..125
[158]
maximum Health. This Spirit dies after
30..126 [158]
seconds. |
5 |
5
sec. |
60
sec. |
 |
Symbiotic
Bond |
CH1
(Shout)
For 120..264 [312]
seconds, your animal companion gains
+1..3 [3]
Health regeneration, and half of all damage dealt to your animal
companion is redirected to you. |
10 |
None |
55
sec. |
 |
Tiger's
Fury |
CH1
(Stance)
All your non-attack Skills are disabled for 5 seconds. For 5..10
[11]
seconds, you attack 25% faster. |
10 |
None |
10
sec. |
 |
Toxicity |
CH3
(Nature Ritual)
Create a level 1..8 [11]
Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after
30..78 [y]
seconds. |
15 |
5
sec. |
60
sec. |
 |
Viper's Nest |