|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Cautery Signet |
CH2
ELITE
(Elite Signet)
All party members lose all Conditions. You are set
on Fire for 1 second for each Condition removed in this way.
Added:
7/28/06 |
0 |
2
sec. |
15
sec. |
 |
Remedy Signet |
NEW! CH3
(Signet)
You lose 1 Condition.
Added:
10/27/06 |
0 |
1
sec. |
4
sec. |
 |
Resurrection
Signet |
(Signet)
Resurrect target party member. That
party member is returned to life with 100% Health and 25% Energy. You may only use this Signet ring once per
mission. Updated: 6/29/05 |
0 |
3
sec. |
Never |
 |
Signet of Aggression |
NEW! CH3
(Signet)
If you are under the effects of a Shout or Chant, you gain 1 strike of
Adrenaline.
Added:
10/27/06 |
0 |
1
sec. |
10
sec. |
 |
Signet
of Capture |
(Signet)
Choose one Skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced
by that Skill. If that Skill was Elite, gain 250 XP for every level you
have earned.
Updated: 4/27/06 |
0 |
2
sec. |
2
sec. |
| |
|
|
Leadership |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Aggressive Refrain |
NEW! CH3
(Echo)
For 5..21 [26]
seconds, you attack 25% faster. This Echo is reapplied every time a Chant
or Shout ends on you. Added:
10/27/06 |
25 |
2
sec. |
20
sec. |
 |
Angelic Bond |
CH3
ELITE
(Skill)
For 10..30 [37]
seconds, all damage suffered by target other ally is divided equally with
you. Updated:
10/27/06 |
5 |
1
sec. |
5
sec. |
 |
Angelic Protection |
CH3
(Skill)
For 10 seconds, any time target other ally takes more than
250..130
[90]
damage per second, that ally is healed for any damage over that amount.
Updated:
10/27/06 |
5 |
None |
30
sec. |
 |
Anthem of Flame |
CH3
(Chant)
For 10 seconds, the next attack Skill used by each ally within earshot
also causes Burning for 1..3
[3]
seconds. Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Anthem of Fury |
CH3
(Chant)
For 10 seconds, all allies within earshot gain
1..3
[4]
strikes of Adrenaline the next time they use an attack Skill.
Updated:
10/27/06 |
5 |
1
sec. |
15
sec. |
 |
Awe |
CH3
(Skill)
If this Skill hits a knocked-down foe, that foe becomes Dazed for
5..13
[16]
seconds. Awe has half the normal range.
Updated:
10/27/06 |
10 |
0.75
sec. |
20
sec. |
 |
Blazing Finale |
CH3
(Echo)
For 10..30
[37]
seconds, whenever a Chant or Shout ends on target non-Spirit ally, all foes adjacent
to that ally are set on fire for 1..3
[3]
second. Updated:
10/27/06 |
5 |
1
sec. |
8
sec. |
 |
Burning Refrain |
CH3
(Echo)
For 20 seconds, if target non-Spirit ally hits a foe with more Health than
that ally, that foe is set on Fire for 1..3 [3]
second. This Echo is reapplied every time a Chant or Shout ends on that
ally. Updated:
10/27/06 |
10 |
1 sec. |
10 sec. |
 |
Defensive Anthem |
CH3
ELITE
(Chant)
For 4..9
[10]
seconds, each party member within earshot has a 50% chance to "Block"
incoming attacks. This Chant ends if that party member hits with an attack Skill. Updated:
10/27/06 |
15 |
1
sec. |
25
sec. |
 |
Enduring
Harmony |
CH3
(Echo)
For
10..30 [37]
seconds, Chants and Shouts last 50% longer on target non-Spirit ally.
Updated:
10/27/06 |
5 |
1
sec |
10
sec |
 |
Focused Anger |
NEW! CH3
ELITE
(Skill)
For 45 seconds, you gain 0..120
[160]%
more Adrenaline. Added:
10/27/06 |
10 |
None |
60
sec. |
 |
Glowing Signet |
CH3
(Signet)
If target foe is Burning, you gain 5..13
[16]
Energy.
Updated:
10/27/06 |
None |
0.25
sec |
20
sec. |
 |
Hexbreaker Aria |
CH3
(Chant)
For 10 seconds, the next time each ally within earshot casts a Spell, that
ally loses 1 Hex. This Skill requires Adrenaline.
Updated:
10/27/06 |
8A |
1
sec. |
None |
 |
"Lead the Way!" |
CH3
(Shout)
Target ally moves 25% faster for 1..4
[5]
seconds for each ally within earshot (maximum of 20 seconds).
Updated:
10/27/06 |
10 |
None |
8
sec. |
 |
Leader's Comfort |
CH3
(Skill)
You gain
30..66
[78]
Health. For each ally within earshot, you also gain
+(10..18
[21])
Health (maximum 140 Health). Updated:
10/27/06 |
5 |
2
sec. |
8
sec. |
 |
"Make Your Time!" |
NEW! CH3
(Shout)
You gain 1 strike of Adrenaline for each party member within earshot
(maximum 1..4 [5]
Adrenaline). Added:
10/27/06 |
10 |
None |
30
sec. |
 |
Natural Temper |
NEW! CH3
(Skill)
For 4..9 [10]
seconds, you gain 33% more Adrenaline while not under the effects of an
Enchantment. This Skill requires Adrenaline.
Added:
10/27/06 |
3A |
None |
None |
 |
Signet of Return |
NEW! CH3
(Skill)
Resurrect target part member with 5..13 [16]%
Health and 1..3 [4]%
Energy for each party member. Added:
10/27/06 |
0 |
6
sec. |
15
sec. |
 |
Soldier's Fury |
NEW! CH3
ELITE
(Skill)
For 10..30
[37]
seconds, if you are under the effects of a Chant or a Shout you attack 33%
faster. Added:
10/27/06 |
5 |
1
sec. |
5
sec. |
 |
"They're on Fire!" |
CH3
(Shout)
For 20 seconds, allies within earshot take
5..41
[53]%
less damage from foes suffering from Burning.
Updated:
10/27/06 |
10 |
None |
20
sec. |
| |
|
|
Command |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Anthem of Envy |
CH3
(Chant)
For 10 seconds, the next attack Skill used by each ally within earshot
deals +(5..17 [21])
damage against foes with more than 50% Health. This
Skill requires Adrenaline.
Updated:
10/27/06 |
6A |
1
sec. |
None |
 |
Anthem of Guidance |
CH3
ELITE
(Chant)
For 10 seconds, the next attack Skill used by each ally within earshot
cannot be "Blocked" or "Evaded."
This Skill requires Adrenaline.
Updated:
10/27/06 |
4A |
1
sec. |
None |
 |
Bladeturn Refrain |
CH3
(Echo)
For 20 seconds, target non-Spirit ally has +(10..34 [42])
armor against slashing damage. This Echo is reapplied every time a Chant
or Shout ends on that ally. Updated:
10/27/06 |
5 |
None |
8
sec. |
 |
"Brace Yourself!" |
CH3
(Shout)
For 5..13
[16]
seconds, the next time target other ally would be knocked down, 1 nearby
foe takes 15..63 [79]
damage instead. Updated:
10/27/06 |
5 |
None |
12
sec. |
 |
"Can't Touch This!" |
NEW! CH3
(Shout)
For 20 seconds, the next 1..4 [5]
touch Skills used against you fail. Added:
10/27/06 |
10 |
None |
20
sec. |
 |
Crippling Anthem |
CH3
ELITE
(Chant)
For 10 seconds, the next attack Skill used by each ally within earshot
causes Crippling for
5..13 [16]
seconds.
This Skill requires Adrenaline.
Updated:
10/27/06 |
4A |
1
sec. |
None |
 |
"Fall Back!" |
CH3
(Shout)
For 4..9
[10]
seconds, all allies within earshot gain 5..13
[16]
Health per second while moving and move 33% faster. "Fall Back!" ends on
an ally affected by this Shout when that ally successfully hits with an
attack. Updated:
10/27/06 |
15 |
None |
25
sec. |
 |
"Find Their Weakness!" |
NEW! CH3
(Shout)
For 5..17 [21]
seconds, the next time target ally criticals, that ally also inflicts a
Deep Wound for 5..17 [21]
seconds. Added:
10/27/06 |
10 |
None |
15
sec. |
 |
"Go for the Eyes!" |
CH3
(Shout)
For 10 seconds, the next time each ally within earshot makes an attack,
that attack has an additional
30..66 [78]%
chance to critical.
This Skill requires Adrenaline.
Updated:
10/27/06 |
4A |
None |
None |
 |
Godspeed |
CH3
(Chant)
For 5..17
[21]
seconds, all allies within earshot move 25% faster while under the effects
of an Enchantment. Updated:
10/27/06 |
10 |
None |
30
sec. |
 |
"Help Me!" |
CH3
(Shout)
For
1..8 [11] seconds,
other
allies' Spells targeting you cast 50% faster.
Updated:
10/27/06 |
5 |
None |
15
sec. |
 |
"Incoming!" |
CH3 ELITE
(Shout)
For 1..4 [5] second(s), all party members within
earshot take 50% less damage. Updated:
11/30/06 |
10 |
None |
20
sec. |
 |
"Make Haste!" |
CH3
(Shout)
For
5..17
[21] seconds, target other ally moves 33%
faster. This Skill ends if that ally successfully hits with an attack.
Updated:
10/27/06 |
5 |
None |
10
sec. |
 |
"Never Give Up!" |
CH3
(Shout)
All allies within earshot and below 75% Health gain
1..8 [11]
Energy. Updated:
10/27/06 |
5 |
None |
20
sec. |
 |
"Never Surrender!" |
CH3
(Shout)
For 10 seconds, all
party members
within earshot and below 75% Health gain
+(1..4 [5])
Health regeneration. Updated:
10/27/06 |
5 |
None |
20
sec. |
 |
Song of Concentration |
CH3
(Chant)
For 10 seconds, the next Skill used by each ally within earshot cannot be
interrupted. This Skill requires Adrenaline.
Updated:
10/27/06 |
8A |
2
sec. |
5
sec. |
 |
"Stand Your Ground!" |
CH3
(Shout)
For 10..30
[37] seconds, all allies within earshot receive
+24 Armor when not moving. Updated:
11/30/06 |
10 |
None |
45
sec. |
 |
"We Shall Return!" |
CH3
(Shout)
For 10 seconds, whenever party members within earshot
use a resurrection Skill, their fallen allies return with
10..62
[79]% more Health and
5..41 [53]%
more Energy. Updated:
10/27/06 |
10 |
None |
15
sec. |
| |
|
|
Motivation |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
"It's just a flesh wound." |
CH3 ELITE
(Shout)
You suffer from a Deep Wound for 10..6 [5]
seconds, and target other ally loses
all Conditions. Updated:
10/27/06 |
5 |
None |
1
sec. |
 |
"The Power Is Yours!" |
NEW! CH3 ELITE
(Shout)
All party members within earshot gain 1..7
[8]
Energy. For 10 seconds, you have -10 Energy degeneration. Added:
10/27/06 |
10 |
None |
20
sec. |
 |
Aria of Restoration |
CH3
(Chant)
For 10 seconds, the next time each party member within earshot uses a
Spell, that ally gains 40..88
[104]
Health.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Aria of Zeal |
CH3
(Chant)
For 10 seconds, the next time each ally within earshot uses a Spell, that
ally gains 1..7 [8]
Energy. Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Ballad of Restoration |
CH3
(Chant)
For 10 seconds, the next time each party member within earshot takes
damage, that party member gains 30..78 [94]
Health. Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Chorus of Restoration |
CH3
(Chant)
For 10 seconds, the next time each ally within earshot uses a Shout or
Chant, that ally is healed for 40..88
[104]
Health. This Skill requires Adrenaline.
Updated:
10/27/06 |
4A |
1
sec. |
5
sec. |
 |
Energizing Chorus |
CH3
(Shout)
For 10 seconds, the next Shout or Chant used by each ally within earshot
costs
3..6
[y]
less
Energy. This Skill requires Adrenaline.
Updated:
10/27/06 |
4A |
1
sec. |
None |
 |
Energizing Finale |
NEW! CH3
(Echo)
For 10..30 [37]
seconds, whenever a Shout or Chant ends on target non-Spirit ally, that
ally gains 1 Energy. Updated:
11/30/06 |
10 |
1
sec. |
5
sec. |
 |
Finale of Restoration |
CH3
(Echo)
For
10..30 [37]
seconds, whenever a Chant or Shout ends on target non-Spirit ally, that ally is
healed for 15..63 [79]
Health. Updated:
10/27/06 |
5 |
1
sec |
10
sec |
 |
Leader's Zeal |
CH3
(Skill)
For each nearby ally, you gain 2 Energy (maximum
8..11
[12] Energy).
Updated:
10/27/06 |
5 |
None |
12
sec. |
 |
Lyric of Purification |
NEW! CH3
(Chant)
For 5..17 [21]
seconds, the next time each ally within earshot uses a Signet, that
ally loses 1 Condition. Added:
10/27/06 |
5 |
1
sec. |
20
sec. |
 |
Lyric of Zeal |
CH3
(Chant)
For 10 seconds, the next time each ally within earshot uses a Signet, that
ally gains 1..7 [8]
Energy. This Skill requires Adrenaline.
Updated:
10/27/06 |
6A |
1
sec. |
5
sec. |
 |
Mending Refrain |
CH3
(Echo)
For 20 seconds, target non-Spirit ally has +(1..3 [4])
Health regeneration. This Echo is reapplied every time a Chant or Shout
ends on that ally.
Updated:
10/27/06 |
10 |
1
sec. |
8
sec. |
 |
Purifying Finale |
CH3
(Echo)
For 10..30
[37]
seconds, target non-Spirit ally loses 1 Condition whenever a Chant or a
Shout ends on that ally.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Signet of Synergy |
CH3
(Signet)
Target other ally is healed for 40..88
[104]
Health. If you are not under the effects of an Enchantment, you are also
healed for 40..88
[104]
Health.
Updated:
10/27/06 |
0 |
1
sec. |
10
sec. |
 |
Song of Power |
NEW! CH3
(Chant)
For 5..17
[21]
seconds, each ally within earshot gains +4 Energy regeneration until that
ally uses a Skill.
Added:
10/27/06 |
25 |
1
sec. |
30
sec. |
 |
Song of Purification |
CH3
ELITE
(Chant)
For 20 seconds, the next
1..3 [3] Skills used by each ally within earshot remove
1 Condition from that
ally. This Skill requires Adrenaline.
Updated:
10/27/06 |
5A |
2
sec. |
None |
 |
Song of
Restoration |
NEW! CH3
ELITE
(Chant)
For 10 seconds, the next time each party member within earshot uses a Skill,
that party member gains 40..88 [104]
Health. Added:
10/27/06 |
5 |
1
sec. |
15 sec. |
 |
Zealous Anthem |
CH3
(Chant)
For 10 seconds, the next time each ally within earshot uses an attack
Skill, that ally gains
1..7
[8]
Energy.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
| |
|
|
Spear
Mastery |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Barbed Spear |
CH3
(Spear Attack)
If this attack hits, your target begins Bleeding for
5..13
[16]
seconds.
This Skill requires Adrenaline.
Updated:
10/27/06 |
3A |
None |
None |
 |
Blazing Spear |
CH3
(Spear Attack)
If this attack hits, it deals +(5..17
[21])
damage and sets target foe on Fire for 1..3
[3]
seconds.
This Skill requires Adrenaline.
Updated:
10/27/06 |
7A |
None |
None |
 |
Cruel Spear |
CH3
ELITE
(Spear Attack)
If this attack hits, you deal
+(10..34
[42])
damage. If it hits a non-moving target, you inflict a Deep Wound for
5..17 [21]
seconds. This Skill requires Adrenaline.
Updated:
10/27/06 |
7A |
None |
None |
 |
Disrupting Throw |
|