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Guild Wars Nightfall

Guild Wars: Eye of the North

Warrior Ranger Monk Elementalist Necromancer Mesmer Assassin Ritualist Paragon Dervish

--  General Skills  --  Soul Reaping  --  Blood Magic  --  Curses  --  Death Magic  --

One who has learned to draw power from blood sacrifice and communion with death, the Necromancer uses black magic to cast curses and raise undead minions.

Note: All numbers in a Skill's description are listed for attribute levels 0..12 [16]

General Skills

Skill Name Description Energy Cost Cast Time Recharge Time
Gaze of Contempt CH2 (Spell) If target foe has more than 50% Health, that foe loses all Enchantments. Added: 1/20/06 15 2 sec. 20 sec.
Grenth's Balance ELITE (Spell) If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. Updated: 9/29/05 10 0.25 sec. 10 sec.
Plague Touch (Skill) Transfer a negative Condition and its remaining duration from yourself to target touched foe. Updated: 6/29/05 5 0.75 sec. None
Resurrection Signet (Signet) Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet ring only once per mission. Updated: 6/29/05 0 3 sec. Never
Signet of Capture (Signet) Choose one Skill from a nearby dead Boss. Signet of Capture is permanently replaced by that Skill. (You can only learn Skills of your profession.) Updated: 6/12/05 0 2 sec. 2 sec.
 
Soul Reaping

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Skill Name Description Energy Cost Cast Time Recharge Time
Icy Veins CH2 ELITE (Hex Spell) Target foe is struck for 10..74 [95] cold damage. For 10..30 [37] seconds, if target foe dies, all nearby foes are struck for 20..92 [116] cold damage. Updated: 10/27/06 5 1 sec. 5 sec.
Reaper's Mark NEW! CH3 ELITE (Hex Spell) For 30 seconds, target foe suffers -(1..5 [6]) Health degeneration. If that foe dies while Hexed with Reaper's Mark, you gain 10..18 [21] Energy. Updated: 10/27/06 5 1 sec. 10 sec.
Signet of Lost Souls NEW! CH3 (Signet) If target foe is below 50% Health, you gain 10..82 [106] Health and 1..8 [11] Energy. Updated: 10/27/06 0 0.25 sec. 8 sec.
Signet of Sorrow NEW! CH3 (Signet) Target foe takes 15..63 [79] damage. If target foe is near a corpse or has a dead pet, this Skill recharges instantly. Updated: 10/27/06 0 1 sec. 30 sec.
Wail of Doom CH2 ELITE (Spell) Sacrifice 10% Health, and target foe is interrupted. If target foe was attacking, all of that foe's attack Skills are disabled for 5..17 [21] seconds. Added: 1/20/06 15 0.25 sec. 15 sec.
 
Blood Magic

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Skill Name Description Energy Cost Cast Time Recharge Time
Awaken the Blood CH1 (Enchantment Spell) For 20..39 [46] seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. Updated: 11/20/04 10 1 sec. 45 sec.
Barbed Signet (Signet) Sacrifice 8% maximum Health. You steal up to 18..52 [63] Health from target foe. Updated: 8/25/05 0 2 sec. 20 sec.
Blood Bond CH2 (Hex Spell) For 5..17 [21] seconds, target other ally gains +(1..5 [6]) Health regeneration and you suffer -3 Health degeneration. Updated: 10/27/06 5 1 sec. 2 sec.
Blood Drinker CH2 (Spell) If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..56 [68] Health from target foe. Added: 1/20/06 5 2 sec. 8 sec.
Blood is Power ELITE (Enchantment Spell) Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +(3..5 [6]) Energy regeneration. Updated: 3/18/05 5 0.25 sec. None
Blood of the Aggressor NEW! CH3 (Spell) Sacrifice 5% Health. If target foe is attacking, you steal up to 5..41 [53] Health. Otherwise, that foe takes 5..41 [53] damage. Updated: 10/27/06 5 1 sec. 3 sec.
Cultist's Fervor CH2 ELITE (Enchantment Spell) For 5..17 [21] seconds, your Spells cost -7 Energy to cast but you sacrifice 30..18 [14]% maximum Health each time you cast a Spell. Added: 1/20/06 5 1 sec. 30 sec.
Blood Renewal CH1 (Enchantment Spell) Sacrifice 25% maximum Health. For 10 seconds, you gain +(3..5 [6]) Health regeneration. When Blood Renewal ends, you gain 40..160 [200] Health. Updated: 9/29/05 5 1 sec. 10 sec.
Blood Ritual CH1 (Enchantment Spell) Sacrifice 17% maximum Health. For 8..13 [14] seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. Updated: 3/18/05 10 2 sec. 2 sec.
Dark Bond (Enchantment Spell) For the next 30..54 [62] seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. Updated: 9/29/05 5 2 sec. 20 sec.
Dark Fury CH1 (Enchantment Spell) Sacrifice up to 17% maximum Health. For 5 seconds, the next time any nearby party member hits with an attack, that party member gains one hit of Adrenaline. Updated: 3/18/05 10 0.75 sec. 5 sec.
Dark Pact (Spell) Sacrifice up to 10% Health and deal 10..40 [51] shadow damage to target foe. Updated: 3/18/05 5 1 sec. 2 sec.
Demonic Flesh (Enchantment Spell) Sacrifice 20% maximum Health. For 30..54 [62] seconds, your maximum Health is increased by 80..176 [208]. Updated: 3/18/05 5 1 sec. 60 sec.
Jaundiced Gaze CH2 (Spell) Sacrifice 10% maximum Health. If target foe has more Health than you, you steal up to 18..52 [63] Health. Otherwise, you deal 18..52 [63] damage. Added: 1/20/06 10 1 sec. 2 sec.
Life Siphon (Hex Spell) For 12..22 [25] seconds, target foe suffers -(1..3 [3]) Health degeneration, and you gain +(1..3 [3]) Health regeneration. Updated: 11/20/04 10 2 sec. 2 sec.
Life Transfer CH1 ELITE (Hex Spell) For 6..11 [12] seconds, target foe suffers -(3..7 [8]) Health regeneration, which you gain as Health regeneration. Updated: 10/27/06 5 1 sec. 30 sec.
Lifebane Strike CH2 (Spell) Target foe takes 12..41 [50] shadow damage. If that foe's Health is above 50%, you steal up to 12..41 [50] Health. Added: 1/20/06 10 2 sec. 8 sec.
Mark of Fury NEW! CH3 (Hex Spell) For 5..17 [21] seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strike of Adrenaline. Updated: 10/27/06 10 3 sec. 20 sec.
Mark of Subversion CH1 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 10..76 [97] Health from that foe. Updated: 9/7/05 10 2 sec. 30 sec.
Offering of Blood CH1 ELITE (Spell) Sacrifice 20% maximum Health. You gain 8..18 [21] Energy. Updated: 3/2/06 5 0.25 sec. 15 sec.
Oppressive Gaze CH2 (Spell) Target foe and adjacent foes take 5..41 [53] damage. Steal up to 15..39 [47] Health from any who were suffering from Weakness. Added: 1/20/06 15 2 sec. 7 sec.
Order of Pain (Enchantment Spell) Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3..13 [17] damage. Updated: 10/27/05 10 2 sec. None
Order of the Vampire CH1 ELITE (Enchantment Spell) Sacrifice 17% maximum Health. For 5 seconds, whenever a party member who is not under the effect of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3..13 [17] Health. Updated: 9/7/05 10 2 sec. 5 sec.
Ravenous Gaze NEW! CH3 ELITE (Spell) Steal 15..27 [31] Health from target foe. If your Health is still below 50%, steal up to an additional 15..75 [95] Health. Updated: 10/27/06 10 1 sec. 5 sec.
Shadow Strike CH1 (Spell) Target foe takes 12..41 [50] shadow damage. If that foe's Health is above 50%, you steal up to 12..41 [50] Health. Updated: 3/18/05 10 2 sec. 8 sec.
Signet of Agony (Signet) Sacrifice 10% maximum Health and suffer from Bleeding for 25 seconds. All nearby foes take 10..37 [46] damage. Updated: 6/29/05 0 0.75 sec. 15 sec.
Soul Leech CH1 ELITE (Hex Spell) For 10 seconds, whenever target foe casts a Spell, you steal up to 16..67 [84] Health from that foe. Updated: 11/20/04 10 2 sec. 15 sec.
Spoil Victor CH2 ELITE (Hex Spell) For 1..25 [33] seconds, whenever target foe attacks or casts a Spell on a creature with less Health, that foe loses 25..85 [105] Health. Updated: 10/27/06 10 1 sec. 10 sec.
Strip Enchantment (Spell) Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30..102 [126] Health. Updated: 9/7/05 10 1 sec. 20 sec.
Touch of Agony CH1 (Skill) Sacrifice 10% maximum Health. Target touched foe takes 20..50 [61] shadow damage. Updated: 3/18/05 5 0.75 sec. 3 sec.
Unholy Feast (Spell) Steal up to 10..54 [69] Health from up to 1..3 [4] foes in the area. Updated: 10/27/06 15 0.75 sec. 12 sec.
Vampiric Bite CH2 (Skill) Touch target foe to steal up to 29..65 [77] Health. Added: 1/20/06 15 0.75 sec. 2 sec.
Vampiric Gaze (Spell) Steal up to 18..52 [63] Health from target foe. Updated: 3/18/05 10 1 sec. 5 sec.
Vampiric Spirit CH2 ELITE (Enchantment Spell) For 5..17 [21] seconds, your Spells cost 3 more Energy, but whenever you cast a Spell you steal up to 5..41 [53] Health from one nearby foe. Added: 1/20/06 5 1 sec. 5 sec.
Vampiric Swarm CH2 (Spell) Vampiric Swarm flies out slowly and steals up to 15..51 [63] Health from up to three foes in the area. Added: 1/20/06 15 3 sec. 10 sec.
Vampiric Touch CH1 (Skill) Touch target foe to steal up to 29..65 [77] Health. Updated: 9/29/05 15 0.75 sec. 2 sec.
Wallow's Bite CH2 (Skill) Sacrifice 10% maximum Health. Target touched foe takes 20..50 [61] shadow damage. Added: 1/20/06 5 0.75 sec. 3 sec.
Well of Blood (Well Spell) Exploit nearest corpse to create a Well of Blood at that location. For 8..18 [21] seconds, allies in that area receive +(1..5 [6]) Health regeneration. Updated: 11/20/04 15 2 sec. 2 sec.
Well of Power CH1 ELITE (Well Spell) Exploit nearest corpse to create a Well of Power at that location. For 8..18 [21] seconds, allies within 39 feet of the Well of Power gain +(1..5 [6]) Health regeneration and +2 Energy regeneration. Updated: 4/15/05 15 3 sec. 15 sec.
 
Curses

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Skill Name Description Energy Cost Cast Time Recharge Time
Barbs (Hex Spell) For 30 seconds, target foe takes 1..8 [11] more damage when hit by physical damage. Updated: 10/27/06 10 2 sec. 5 sec.
Chilblains (Spell) You become Poisoned for 10 seconds. Foes in the area are struck for 10..37 [46] cold damage and lose 1..2 [2] Enchantments. Updated: 7/13/06 25 0.75 sec. 15 sec.
Corrupt Enchantment NEW! CH3 ELITE (Hex Spell) Remove one Enchantment from target foe. If an Enchantment is removed in this way, that foe suffers from -(1..7 [8]) Health degeneration for 10 seconds. Updated: 10/27/06 10 0.75 sec. 10 sec.
Defile Enchantments CH2 (Spell) Target foe and all nearby foes take 6..49 [64] shadow damage and 4..17 [21] shadow damage for each Enchantment on them. Added: 1/20/06 10 2 sec. 15 sec.
Defile Flesh (Hex Spell) Sacrifice 20% maximum Health. For 8..18 [21] seconds, target foe gains only two-thirds Health from healing. Updated: 3/18/05 10 1 sec. 10 sec.
Depravity NEW! CH3 ELITE (Hex Spell) For 5..17 [21] seconds, whenever target foe casts a Spell, nearby foes lose 1..6 [7] Energy. Updated: 10/27/06 10 2 sec. 25 sec.
Desecrate Enchantments CH1 (Spell) Target foe and all nearby foes take 6..49 [64] shadow damage and 4..17 [21] shadow damage for each Enchantment on them. Updated: 9/29/05 10 2 sec. 15 sec.
Enfeeble CH1 (Spell) Target foe suffers from Weakness for 5..17 [21] seconds. Updated: 11/20/04 5 1 sec. 5 sec.
Enfeebling Blood (Spell) Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5..17 [21] seconds. Updated: 7/13/06 10 2 sec. 5 sec.
Enfeebling Touch CH2 (Skill) Target touched foe loses 5..41 [53] Health and suffers from Weakness for 5..17 [21] seconds. Added: 1/20/06 5 0.75 sec. 10 sec.
Envenom Enchantments NEW! CH3 (Spell) Target foe loses one Enchantment. For every remaining Enchantment, target foe is Poisoned for 3..9 [10] seconds. Updated: 10/27/06 10 2 sec. 20 sec.
Faint- heartedness (Hex Spell) For the next 5..29 [37] seconds, target foe attacks 50% slower, and that foe suffers -(1..3 [3]) Health degeneration. Updated: 9/29/05 10 1 sec. 8 sec.
Feast of Corruption CH1 ELITE (Spell) Target foe and all adjacent foes are struck for 16..67 [84] shadow damage. You steal 8..34 [42] Health from each struck foe who is suffering from a Hex. Updated: 7/13/06 15 2 sec. 20 sec.
Insidious Parasite CH1 (Hex Spell) For 5..13 [16] seconds, whenever target foe hits with an attack, you steal up to 15..39 [47] Health from that foe. Updated: 10/27/06 15 1 sec. 20 sec.
Lingering Curse ELITE (Hex Spell) Sacrifice 10% maximum Health. Target foe loses all Enchantments. For 8..18 [21] seconds, target foe gains only half Health from healing spells. Updated: 10/27/06 25 2 sec. 10 sec.
Malaise CH1 (Hex Spell) For 5..29 [37] seconds, target foe suffers -2 Energy degeneration you suffer -2 Health degeneration. Malaise ends if target foe's Energy reaches zero. Updated: 9/7/05 5 2 sec. 2 sec.
Mark of Pain (Hex Spell) For 30 seconds, whenever target foe takes physical damage, Mark of