|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Gaze of Contempt |
CH2
(Spell)
If target foe has more than 50% Health, that foe loses all Enchantments.
Added: 1/20/06 |
15 |
2
sec. |
20
sec. |
 |
Grenth's
Balance |
ELITE
(Spell)
If target foe has more Health than you, you
gain half the difference (up to your maximum Health), and that foe loses
an equal amount. Updated: 9/29/05 |
10 |
0.25
sec. |
10
sec. |
 |
Plague
Touch |
(Skill)
Transfer
a negative Condition and its remaining duration from yourself to target touched foe. Updated:
6/29/05 |
5 |
0.75
sec. |
None |
 |
Resurrection
Signet |
(Signet)
Resurrect target party member. That
party member is returned to life with 100% Health and 25% Energy. You may use this Signet ring only once per
mission. Updated: 6/29/05 |
0 |
3
sec. |
Never |
 |
Signet
of Capture |
(Signet)
Choose one Skill from a nearby dead Boss. Signet of Capture is permanently replaced
by that Skill. (You can only learn Skills of your profession.)
Updated: 6/12/05 |
0 |
2
sec. |
2
sec. |
| |
|
|
Soul
Reaping |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Icy Veins |
CH2
ELITE
(Hex
Spell)
Target foe is struck for
10..74
[95]
cold damage. For 10..30 [37]
seconds, if target foe dies, all nearby foes are struck for
20..92 [116]
cold damage.
Updated:
10/27/06 |
5 |
1
sec. |
5
sec. |
 |
Reaper's Mark |
NEW! CH3 ELITE
(Hex
Spell)
For 30 seconds, target foe suffers
-(1..5 [6])
Health degeneration. If that foe dies while Hexed with Reaper's Mark, you
gain 10..18 [21]
Energy.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Signet of Lost Souls |
NEW! CH3
(Signet)
If target foe is below 50% Health, you gain
10..82 [106]
Health and 1..8 [11]
Energy.
Updated:
10/27/06 |
0 |
0.25
sec. |
8
sec. |
 |
Signet of Sorrow |
NEW! CH3
(Signet)
Target foe takes
15..63 [79]
damage. If target foe is near a corpse or has a dead pet, this Skill
recharges instantly.
Updated:
10/27/06 |
0 |
1
sec. |
30
sec. |
 |
Wail of Doom |
CH2
ELITE
(Spell)
Sacrifice 10% Health, and target foe is
interrupted. If target foe was attacking, all of that foe's attack Skills
are disabled for 5..17
[21]
seconds. Added:
1/20/06 |
15 |
0.25
sec. |
15
sec. |
| |
|
|
Blood
Magic |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Awaken
the Blood |
CH1
(Enchantment
Spell)
For 20..39 [46]
seconds, you gain +2 Blood Magic and +2 Curses, but
whenever you sacrifice
Health, you
sacrifice 50% more than the normal amount. Updated:
11/20/04 |
10 |
1
sec. |
45
sec. |
 |
Barbed
Signet |
(Signet)
Sacrifice 8% maximum Health. You steal up to 18..52
[63]
Health from target foe. Updated:
8/25/05 |
0 |
2
sec. |
20
sec. |
 |
Blood Bond |
CH2
(Hex Spell)
For 5..17 [21]
seconds,
target other ally gains +(1..5 [6])
Health regeneration and you suffer -3 Health degeneration.
Updated:
10/27/06 |
5 |
1
sec. |
2
sec. |
 |
Blood Drinker |
CH2
(Spell)
If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up
to 20..56 [68]
Health from target foe. Added:
1/20/06 |
5 |
2
sec. |
8
sec. |
 |
Blood
is Power |
ELITE
(Enchantment
Spell)
Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +(3..5
[6])
Energy
regeneration. Updated: 3/18/05 |
5 |
0.25
sec. |
None |
 |
Blood of the Aggressor |
NEW! CH3
(Spell)
Sacrifice 5% Health. If target foe is attacking, you steal up to
5..41 [53]
Health. Otherwise, that foe takes
5..41 [53]
damage.
Updated:
10/27/06 |
5 |
1
sec. |
3
sec. |
 |
Cultist's Fervor |
CH2
ELITE
(Enchantment
Spell)
For 5..17
[21]
seconds, your Spells cost -7 Energy to cast but you sacrifice
30..18 [14]%
maximum
Health each time you cast a Spell. Added:
1/20/06 |
5 |
1
sec. |
30
sec. |
 |
Blood
Renewal |
CH1
(Enchantment Spell)
Sacrifice 25% maximum Health. For 10 seconds, you gain +(3..5
[6])
Health regeneration. When Blood Renewal ends, you gain
40..160 [200]
Health. Updated: 9/29/05 |
5 |
1
sec. |
10
sec. |
 |
Blood
Ritual |
CH1
(Enchantment
Spell)
Sacrifice 17% maximum Health. For 8..13 [14]
seconds, target touched ally gains +3
Energy regeneration. Blood Ritual cannot be used on the caster. Updated: 3/18/05 |
10 |
2
sec. |
2
sec. |
 |
Dark
Bond |
(Enchantment
Spell)
For the next 30..54 [62]
seconds, whenever you receive
damage, your closest minion suffers 75% of that damage for you. Updated:
9/29/05 |
5 |
2
sec. |
20
sec. |
 |
Dark
Fury |
CH1
(Enchantment
Spell)
Sacrifice up to 17% maximum Health. For 5 seconds, the next time any nearby party
member hits with an attack, that party member gains one hit of Adrenaline. Updated:
3/18/05 |
10 |
0.75
sec. |
5
sec. |
 |
Dark
Pact |
(Spell)
Sacrifice up to 10% Health and deal 10..40
[51]
shadow damage to target foe. Updated:
3/18/05 |
5 |
1
sec. |
2
sec. |
 |
Demonic
Flesh |
(Enchantment
Spell)
Sacrifice 20% maximum Health. For 30..54 [62]
seconds,
your maximum Health is increased by 80..176
[208]. Updated:
3/18/05 |
5 |
1
sec. |
60
sec. |
 |
Jaundiced Gaze |
CH2
(Spell)
Sacrifice 10% maximum Health. If target foe has more Health than you, you steal up
to 18..52 [63]
Health. Otherwise, you deal 18..52 [63]
damage. Added:
1/20/06 |
10 |
1
sec. |
2
sec. |
 |
Life
Siphon |
(Hex Spell)
For 12..22 [25]
seconds,
target foe suffers -(1..3 [3])
Health degeneration, and you gain +(1..3 [3])
Health
regeneration. Updated: 11/20/04 |
10 |
2
sec. |
2
sec. |
 |
Life
Transfer |
CH1
ELITE
(Hex Spell)
For 6..11 [12]
seconds, target foe suffers -(3..7 [8])
Health regeneration, which you gain
as Health regeneration.
Updated:
10/27/06 |
5 |
1
sec. |
30
sec. |
 |
Lifebane Strike |
CH2
(Spell)
Target foe takes 12..41 [50]
shadow damage. If that foe's Health is above 50%,
you steal up to 12..41 [50]
Health. Added:
1/20/06 |
10 |
2
sec. |
8
sec. |
 |
Mark of Fury |
NEW! CH3
(Hex Spell)
For
5..17 [21]
seconds, whenever you or any of your allies successfully hit target foe,
that ally gains 1 strike of Adrenaline.
Updated:
10/27/06 |
10 |
3
sec. |
20
sec. |
 |
Mark
of Subversion |
CH1
(Hex
Spell)
For 4..9 [10]
seconds, the next time target foe casts a Spell that targets an
ally, the Spell fails and you steal up to 10..76
[97]
Health from that foe. Updated: 9/7/05 |
10 |
2
sec. |
30
sec. |
 |
Offering
of Blood |
CH1
ELITE
(Spell)
Sacrifice 20% maximum Health. You gain 8..18
[21]
Energy. Updated:
3/2/06 |
5 |
0.25
sec. |
15
sec. |
 |
Oppressive Gaze |
CH2
(Spell)
Target foe and adjacent foes take 5..41 [53]
damage. Steal up to 15..39 [47]
Health from any who were suffering from Weakness.
Added: 1/20/06 |
15 |
2
sec. |
7
sec. |
 |
Order
of Pain |
(Enchantment
Spell)
Sacrifice 17% Health. For 5 seconds,
whenever a party member hits a foe with physical damage, that party member does an
additional 3..13 [17]
damage. Updated: 10/27/05 |
10 |
2
sec. |
None |
 |
Order
of the Vampire |
CH1 ELITE
(Enchantment Spell)
Sacrifice 17% maximum Health. For 5 seconds, whenever a party member who
is not under the effect of another Necromancer enchantment hits a
foe with physical damage, that party member steals up to
3..13 [17]
Health. Updated: 9/7/05 |
10 |
2
sec. |
5
sec. |
 |
Ravenous Gaze |
NEW! CH3 ELITE
(Spell)
Steal
15..27 [31]
Health from target foe. If your Health is still below 50%, steal up to an
additional
15..75 [95]
Health.
Updated:
10/27/06 |
10 |
1
sec. |
5
sec. |
 |
Shadow
Strike |
CH1
(Spell)
Target foe takes 12..41 [50]
shadow damage. If that foe's Health is above 50%,
you steal up to 12..41 [50]
Health. Updated:
3/18/05 |
10 |
2
sec. |
8
sec. |
 |
Signet
of Agony |
(Signet)
Sacrifice 10% maximum Health and
suffer from Bleeding for 25 seconds.
All nearby foes take 10..37 [46]
damage. Updated:
6/29/05 |
0 |
0.75
sec. |
15
sec. |
 |
Soul
Leech |
CH1
ELITE
(Hex Spell)
For 10 seconds, whenever target foe casts a Spell, you steal up to 16..67
[84]
Health from that foe. Updated:
11/20/04 |
10 |
2
sec. |
15
sec. |
 |
Spoil Victor |
CH2
ELITE
(Hex
Spell)
For 1..25
[33]
seconds, whenever target foe attacks or casts a Spell on a creature with
less Health, that foe loses 25..85 [105]
Health.
Updated:
10/27/06 |
10 |
1
sec. |
10
sec. |
 |
Strip
Enchantment |
(Spell)
Remove one Enchantment from target foe. If an Enchantment is removed, you gain
30..102 [126]
Health. Updated:
9/7/05 |
10 |
1
sec. |
20
sec. |
 |
Touch
of Agony |
CH1
(Skill)
Sacrifice 10% maximum Health. Target touched
foe takes 20..50 [61]
shadow damage. Updated:
3/18/05 |
5 |
0.75
sec. |
3
sec. |
 |
Unholy
Feast |
(Spell)
Steal up to 10..54 [69]
Health from up to 1..3 [4]
foes in the area.
Updated:
10/27/06 |
15 |
0.75
sec. |
12
sec. |
 |
Vampiric
Bite |
CH2
(Skill)
Touch
target foe to steal up to 29..65 [77]
Health. Added:
1/20/06 |
15 |
0.75
sec. |
2
sec. |
 |
Vampiric
Gaze |
(Spell)
Steal up to 18..52 [63]
Health from target foe. Updated:
3/18/05 |
10 |
1
sec. |
5
sec. |
 |
Vampiric Spirit |
CH2
ELITE
(Enchantment
Spell)
For 5..17
[21]
seconds, your Spells cost 3 more Energy, but whenever you cast a Spell you
steal up to 5..41 [53]
Health from one nearby foe. Added:
1/20/06 |
5 |
1
sec. |
5
sec. |
 |
Vampiric
Swarm |
CH2
(Spell)
Vampiric Swarm flies out slowly and steals up to 15..51
[63]
Health from up to three foes in the area. Added:
1/20/06 |
15 |
3
sec. |
10
sec. |
 |
Vampiric
Touch |
CH1
(Skill)
Touch
target foe to steal up to 29..65 [77]
Health. Updated: 9/29/05 |
15 |
0.75
sec. |
2
sec. |
 |
Wallow's Bite |
CH2
(Skill)
Sacrifice 10% maximum Health. Target touched
foe takes 20..50 [61]
shadow damage. Added:
1/20/06 |
5 |
0.75
sec. |
3
sec. |
 |
Well
of Blood |
(Well
Spell)
Exploit nearest corpse to create a Well of Blood at that location. For
8..18 [21]
seconds, allies in that area receive +(1..5
[6])
Health regeneration. Updated:
11/20/04 |
15 |
2
sec. |
2
sec. |
 |
Well
of Power |
CH1
ELITE
(Well
Spell)
Exploit nearest corpse to create a Well of Power at that location. For
8..18 [21]
seconds, allies within 39 feet of the Well of Power gain +(1..5
[6])
Health
regeneration
and +2 Energy regeneration. Updated:
4/15/05 |
15 |
3
sec. |
15
sec. |
| |
|
|
Curses |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Barbs |
(Hex
Spell)
For 30 seconds, target foe takes 1..8 [11]
more damage when hit by physical damage.
Updated:
10/27/06 |
10 |
2
sec. |
5
sec. |
 |
Chilblains |
(Spell)
You become Poisoned for 10 seconds. Foes in the area are struck for 10..37
[46]
cold damage and
lose
1..2 [2]
Enchantments. Updated:
7/13/06 |
25 |
0.75
sec. |
15
sec. |
 |
Corrupt Enchantment |
NEW! CH3 ELITE
(Hex Spell)
Remove one Enchantment from target foe. If an Enchantment is removed in
this way, that foe suffers from
-(1..7 [8])
Health degeneration for 10 seconds.
Updated:
10/27/06 |
10 |
0.75
sec. |
10
sec. |
 |
Defile
Enchantments |
CH2
(Spell)
Target foe and all nearby foes take 6..49
[64]
shadow damage and
4..17 [21]
shadow damage for each Enchantment on them.
Added: 1/20/06 |
10 |
2
sec. |
15
sec. |
 |
Defile
Flesh |
(Hex Spell)
Sacrifice 20% maximum Health. For 8..18 [21]
seconds,
target foe gains only two-thirds Health from healing. Updated:
3/18/05 |
10 |
1
sec. |
10
sec. |
 |
Depravity |
NEW! CH3 ELITE
(Hex Spell)
For
5..17 [21]
seconds, whenever target foe casts a Spell, nearby foes lose
1..6 [7]
Energy.
Updated:
10/27/06 |
10 |
2
sec. |
25
sec. |
 |
Desecrate
Enchantments |
CH1
(Spell)
Target foe and all nearby foes take 6..49
[64]
shadow damage and
4..17 [21]
shadow damage for each Enchantment on them. Updated:
9/29/05 |
10 |
2
sec. |
15
sec. |
 |
Enfeeble |
CH1
(Spell)
Target foe suffers from Weakness for 5..17
[21]
seconds. Updated:
11/20/04 |
5 |
1
sec. |
5
sec. |
 |
Enfeebling
Blood |
(Spell)
Sacrifice 10% maximum Health.
Target foe and all nearby foes suffer from Weakness for 5..17
[21]
seconds. Updated:
7/13/06 |
10 |
2
sec. |
5
sec. |
 |
Enfeebling
Touch |
CH2
(Skill)
Target touched foe loses 5..41 [53]
Health and suffers from Weakness for 5..17
[21]
seconds. Added:
1/20/06 |
5 |
0.75
sec. |
10
sec. |
 |
Envenom Enchantments |
NEW! CH3
(Spell)
Target foe loses one Enchantment. For every remaining Enchantment, target
foe is Poisoned for 3..9 [10]
seconds.
Updated:
10/27/06 |
10 |
2
sec. |
20
sec. |
 |
Faint-
heartedness |
(Hex
Spell)
For the next 5..29 [37]
seconds,
target foe attacks 50% slower, and that foe suffers -(1..3
[3])
Health degeneration. Updated: 9/29/05 |
10 |
1
sec. |
8
sec. |
 |
Feast
of Corruption |
CH1
ELITE
(Spell)
Target foe and all adjacent foes are struck for 16..67
[84]
shadow damage. You
steal 8..34 [42]
Health from each struck foe who is suffering from a Hex. Updated:
7/13/06 |
15 |
2
sec. |
20
sec. |
 |
Insidious
Parasite |
CH1
(Hex Spell)
For 5..13 [16]
seconds, whenever target foe hits with an attack, you steal up to
15..39 [47]
Health from that foe.
Updated:
10/27/06 |
15 |
1
sec. |
20
sec. |
 |
Lingering
Curse |
ELITE
(Hex
Spell)
Sacrifice 10% maximum Health.
Target foe loses all Enchantments. For 8..18
[21]
seconds, target foe gains only half Health from healing spells.
Updated:
10/27/06 |
25 |
2
sec. |
10
sec. |
 |
Malaise |
CH1
(Hex
Spell)
For
5..29 [37]
seconds, target foe suffers -2 Energy degeneration you suffer -2 Health
degeneration. Malaise ends if target foe's Energy reaches zero.
Updated: 9/7/05 |
5 |
2
sec. |
2
sec. |
 |
Mark
of Pain |
(Hex
Spell)
For 30 seconds, whenever target foe takes physical damage, Mark of
Pain deals 10..34 [42]
shadow damage to adjacent foes.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Meekness |
NEW! CH3
(Hex Spell)
Sacrifice 17% Health. For 20..39 [46]
seconds, target foe and all foes in the area attack 50% slower. Added:
9/22/06 |
15 |
2
sec. |
25
sec. |
 |
Order of Apostasy |
CH2
ELITE
(Enchantment
Spell)
For 5 seconds, whenever a party member hits a foe that foe loses one
Enchantment. For each Monk Enchantment removed, you lose
25..17 [14]%
maximum
Health. Added:
1/20/06 |
25 |
2
sec. |
None |
 |
Pain of Disenchantment |
NEW! CH3 ELITE
(Hex Spell)
For 30 seconds, whenever target foe loses an Enchantment, that foe takes
15..51 [63]
damage.
Updated:
10/27/06 |
10 |
2
sec. |
12
sec. |
 |
Parasitic
Bond |
(Hex
Spell)
For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for
30..102 [126]
Health when Parasitic
Bond ends. Updated: 9/7/05 |
5 |
1
sec. |
2
sec. |
 |
Plague
Sending |
CH1
(Spell)
Sacrifice 10% maximum Health. Transfer one negative Condition and its
remaining duration from yourself to target foe and all adjacent foes. Updated:
3/2/06 |
10 |
1
sec. |
5
sec. |
 |
Plague
Signet |
ELITE
(Signet)
Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure
chance with Curses less than 5.) Updated:
9/14/06 |
0 |
1
sec. |
8
sec. |
 |
Poisoned Heart |
NEW! CH3
(Enchantment
Spell)
For 10 seconds, you suffer
-(5..3 [2])
Health degeneration. When Poisoned Heart ends, all adjacent foes are
Poisoned for
5..13 [16]
seconds.
Updated:
10/27/06 |
10 |
0.25
sec. |
20
sec. |
 |
Price
of Failure |
CH1
(Hex
Spell)
For 30 seconds, target foe has a 25% chance to "Miss" with attacks and takes
6..25 [32]
damage whenever that foe fails to hit in combat. Updated:
9/7/05 |
10 |
3
sec. |
10
sec. |
 |
Reckless Haste |
CH2
(Hex
Spell)
For 5..17 [21]
seconds, target foe and all adjacent foes are Hexed with Reckless Haste.
While Hexed, they attack 25% faster but have a
15..43 [52]%
chance to "Miss" with attacks. Added:
1/20/06 |
10 |
2
sec. |
25
sec. |
 |
Rend
Enchantments |
(Spell)
Remove 5..8 [9]
Enchantments from target foe. For each Monk Enchantment removed, you take 55..31
[23]
damage. Updated: 9/29/05 |
10 |
3
sec. |
30
sec. |
 |
Rigor
Mortis |
(Hex
Spell)
For 8..18 [21]
seconds,
target foe cannot "Block" or "Evade". Updated:
12/28/04 |
10 |
2
sec. |
30
sec. |
 |
Rip Enchantment |
NEW! CH3
(Spell)
Sacrifice
45..21 [13]%
Health. Remove one Enchantment from target foe.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Shadow
of Fear |
CH1
(Hex
Spell)
Target foe and all adjacent foes attack 50% slower for the next 20..39
[46]
seconds. Updated:
3/2/06 |
10 |
2
sec. |
5
sec. |
 |
Shivers of Dread |
CH2
(Hex Spell)
For 10..34 [42]
seconds, whenever target foe is struck for cold damage while using a
Skill,
that foe is interrupted, and you lose 10..6
[5]
Energy or Shivers of Dread ends. Added:
1/20/06 |
10 |
2
sec. |
15
sec. |
 |
Signet of Suffering |
NEW! CH3 ELITE
(Signet)
For each Hex on target foe, that foe takes 5..29 [37]
damage (maximum 140 damage).
Updated:
10/27/06 |
0 |
2
sec. |
20
sec. |
 |
Soul
Barbs |
CH1
(Hex
Spell)
For 30 seconds,
target foe takes 15..27 [31]
damage when an Enchantment or Hex is cast on that
target. Updated: 3/18/05 |
10 |
2
sec. |
20
sec. |
 |
Soul Bind |
CH2
ELITE
(Hex
Spell)
For
5..17 [21]
seconds, target foe attacks 30% slower than normal. If that foe becomes the
target of a Hex while attacking, that foe is knocked down.
Added: 1/20/06 |
10 |
2
sec. |
5
sec. |
 |
Spinal
Shivers |
CH1
(Hex
Spell)
For 10..34 [42]
seconds, whenever target foe is struck for cold damage while using a
Skill,
that foe is interrupted, and you lose 10..6
[5]
Energy or Spinal Shivers ends. Updated:
9/29/05 |
10 |
2
sec. |
15
sec. |
 |
Spiteful
Spirit |
CH1
ELITE
(Hex Spell)
For
8..18 [21]
seconds, whenever target foe attacks or uses a Skill,
Spiteful Spirit deals
5..29 [37]
shadow damage to that foe and all adjacent allies of that foe.
Updated: 9/29/05 |
15 |
2
sec. |
10
sec. |
 |
Suffering |
(Hex Spell)
For
6..25 [32]
seconds, target foe and all nearby foes suffer -2 Health degeneration.
Updated:
10/27/06 |
15 |
2
sec. |
5
sec. |
 |
Ulcerous Lungs |
NEW! CH3
(Hex Spell)
For
10..22 [26]
seconds, target foe and all nearby foes suffer from -2 Health degeneration
and begin Bleeding for
3..13 [16]
seconds whenever they use a Shout or Chant.
Updated:
10/27/06 |
15 |
2
sec. |
30
sec. |
 |
Vocal Minority |
NEW! CH3
(Hex Spell)
For
5..17 [21]
seconds, target foe and all foes in the area cannot use Shouts or Chants.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Weaken
Armor |
(Hex Spell)
For 10..34 [42]
seconds,
target foe has an Armor penalty of -20 against physical damage. Updated:
4/27/06 |
10 |
3
sec. |
20
sec. |
 |
Weaken Knees |
CH2
ELITE
(Hex
Spell)
For
3..31 [40]
seconds, if target foe is struck while moving, that foe is knocked down and
Weaken Knees ends. Added:
1/20/06 |
5 |
1
sec. |
5
sec. |
 |
Well of Darkness |
NEW! CH3
(Well
Spell)
Exploit target corpse to create a Well of Darkness for
5..41 [53]
seconds. Hexed foes within the Well of Darkness miss 50% of the time.
Updated:
10/27/06 |
10 |
2
sec. |
20
sec. |
 |
Well of Silence |
NEW! CH3
(Well
Spell)
Exploit target corpse to create a Well of Silence for
10..26 [31]
seconds. Foes within the well cannot use Shouts or Chants and suffer
-(1..3 [4])
Health degeneration.
Updated:
10/27/06 |
15 |
2
sec. |
20
sec. |
 |
Well of Weariness |
CH2
(Well Spell) Exploit
target corpse to create a Well of Weariness for
10..46 [58]
seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.
Added: 1/20/06 |
10 |
1
sec. |
5
sec. |
 |
Wither |
CH1
ELITE
(Hex Spell)
For 5..29 [37]
seconds, target foe suffers
-(2..4 [4])
Health degeneration and -2
Energy degeneration. Wither ends if target foe's Energy reaches zero. Updated:
4/27/06 |
10 |
2
sec. |
10
sec. |
| |
|
|
Death
Magic |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Animate
Bone Fiend |
(Spell)
Exploit nearest corpse to animate
a level 1..14 [18]
Bone Fiend. Bone Fiends can attack at range. Updated:
6/29/05 |
25 |
3
sec. |
5
sec. |
 |
Animate
Bone Horror |
CH1
(Spell)
Exploit nearest corpse to animate
a level 1..14 [18]
Bone Horror. Updated:
6/29/05 |
15 |
3
sec. |
5
sec. |
 |
Animate
Bone Minions |
(Spell)
Exploit nearest corpse to animate two level 0..10
[13]
Bone Minions. Updated:
4/27/06 |
15 |
3
sec. |
5
sec. |
 |
Animate Flesh Golem |
CH2
ELITE
(Spell)
Exploit nearest corpse to animate a level
3..21 [26]
Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only
one Flesh Golem at a time. Added:
1/20/06 |
15 |
3
sec. |
30
sec. |
 |
Animate Shambling Horror |
NEW! CH3
(Spell)
Exploit nearest corpse to create a level 1..14
[18]
Shambling Horror. Whenever the Shambling Horror dies, it is replaced by a
level
0..12 [16]
Jagged Horror that causes Bleeding with each of its attacks.
Updated:
10/27/06 |
15 |
3
sec. |
15
sec. |
 |
Animate Vampiric Horror |
CH2
(Spell) Exploit nearest corpse to animate
a level 1..14
[18]
Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you
gain the same amount of Health.
Added: 1/20/06 |
10 |
2
sec. |
15
sec. |
 |
Aura
of the Lich |
CH1
ELITE
(Enchantment Spell)
For 15..39 [47]
seconds, your maximum Health is halved, but you take half
damage from all sources. When Aura of the Lich ends, you're
healed for 50..202 [253]
Health. Updated: 9/29/05 |
10 |
2
sec. |
20
sec. |
 |
Bitter Chill |
CH2
(Spell)
Target foe is struck for 15..51 [63]
damage. If that foe had more Health than you, Bitter Chill recharges
instantly. Updated:
7/13/06 |
5 |
1
sec. |
10
sec. |
 |
Blood
of the Master |
(Spell)
Sacrifice 5% maximum Health. All of your Undead allies are healed for
30..99 [122]
Health. You sacrifice an additional 2% maximum Health per minion healed in
this way.
Updated:
4/27/06 |
5 |
1
sec. |
2
sec. |
 |
Consume
Corpse |
CH1
(Spell)
Exploit a random corpse. You teleport to that corpse's location and gain 25..85
[105]
Health and 5..17 [21]
Energy. Updated:
8/25/05 |
10 |
1
sec. |
None |
 |
Contagion |
NEW! CH3 ELITE
(Enchantment
Spell)
For 60 seconds, whenever you suffer from a new Condition, all nearby foes
suffer from that same Condition and you sacrifice
10..6 [5]%
maximum Health.
Updated:
10/27/06 |
5 |
1
sec. |
20
sec. |
 |
Dark
Aura |
(Enchantment
Spell)
For 30 seconds, whenever target ally sacrifices Health, Dark Aura
deals 5..41 [53]
shadow damage to adjacent foes, and you lose 5..17
[21]
Health. Updated:
1/25/05 |
10 |
1
sec. |
10
sec. |
 |
Death
Nova |
(Enchantment
Spell)
For 30 seconds, if
target ally dies, all adjacent foes take 26..85
[105]
damage and are Poisoned for 15 seconds. Updated:
9/29/05 |
5 |
2
sec. |
None |
 |
Deathly
Chill |
CH1
(Spell)
Target foe is struck for 5..41 [53]
cold damage. If that foe's Health
is above 50%, you deal an additional 5..29
[37]
shadow damage. Updated:
3/2/06 |
10 |
1
sec. |
5
sec. |
 |
Deathly
Swarm |
(Spell)
Deathly Swarm flies out slowly and strikes for 15..67
[84]
cold damage on up to three
targets. Updated: 11/20/04 |
10 |
3
sec. |
3
sec. |
 |
Discord |
CH2
ELITE
(Spell)
If target foe is suffering from a Condition and under the effects of a Hex
or an Enchantment, that foe suffers
15..63 [79]
damage. Added:
1/20/06 |
5 |
1
sec. |
2
sec. |
 |
Feast for the Dead |
NEW! CH3
(Spell)
Destroy target animated Undead ally. All of your other animated Undead
allies are healed for 10..82 [106]
Health.
Updated:
10/27/06 |
5 |
0.25
sec. |
10
sec. |
 |
Fetid Ground |
CH2
(Spell)
Target foe is struck for
15..55 [68]
cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..17
[21]
seconds. Updated:
7/13/06 |
10 |
0.75
sec. |
10
sec. |
 |
Infuse
Condition |
CH1
(Enchantment
Spell)
For the next 15..51 [63]
seconds, whenever you receive a Condition, that
Condition is transferred to your closest minion instead. Updated:
9/29/05 |
5 |
1
sec. |
20
sec. |
 |
Jagged Bones |
NEW! CH3 ELITE
(Enchantment
Spell)
For 30 seconds, whenever target Undead servant dies, it is replaced by a
level 0..12 [16]
Jagged Horror that causes Bleeding with each of its attacks.
Updated:
10/27/06 |
5 |
1
sec. |
5
sec. |
 |
Malign
Intervention |
CH1
(Hex
Spell)
For 5..17 [21]
seconds, target foe receives 20% less benefit from healing. If target
foe dies
while Hexed with Malign Intervention, a level 1..14
[18]
masterless Bone Horror
is summoned.
Updated:
10/27/06 |
10 |
1
sec. |
12
sec. |
 |
Necrotic
Traversal |
CH1
(Spell)
Exploit a random corpse. You teleport to that corpse's location and all nearby
foes become Poisoned for 5..17 [21]
seconds. Updated:
3/18/05 |
5 |
0.75
sec. |
None |
 |
Order of Undeath |
NEW! CH3 ELITE
(Spell)
Sacrifice 10% of your maximum Health. For 5 seconds, your minions deal
+(3..13 [17])
damage, but you lose 2% of your maximum Health whenever one of your
minions hits with an attack.
Updated:
10/27/06 |
10 |
1
sec. |
5
sec. |
 |
Putrid
Explosion |
(Spell)
The corpse nearest your target explodes, sending out a shockwave that deals 24..101
[126]
damage to nearby foes. Updated:
8/25/05 |
10 |
1
sec. |
5
sec. |
 |
Putrid Flesh |
NEW! CH3
(Spell)
Destroy target animated Undead ally. All foes near that creature are
Diseased for
5..13 [16]
seconds.
Updated:
10/27/06 |
10 |
0.25
sec. |
None |
 |
Rising Bile |
CH2
(Hex Spell)
For 30 seconds, this Hex does nothing. When Rising Bile ends, that foe and
all foes in the area take 1..3 [4]
damage for each second Rising Bile was in effect.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Rotting
Flesh |
(Spell)
Target
fleshy creature becomes Diseased for 10..22
[26]
seconds and slowly loses Health. Updated:
2/18/05 |
15 |
3
sec. |
3
sec. |
 |
Soul
Feast |
(Spell)
Exploit nearest corpse to gain 50..234
[295]
Health. Updated:
11/20/04 |
10 |
1
sec. |
None |
 |
Tainted
Flesh |
ELITE
(Enchantment Spell)
For 20..39 [46]
seconds, target ally is immune to Disease and anyone
striking that ally in melee becomes Diseased for 3..13 [16]
seconds. Updated:
4/15/05 |
5 |
1
sec. |
None |
 |
Taste
of Death |
(Spell)
Steal 100..340 [420]
Health from target animated Undead ally. Updated:
3/18/05 |
5 |
0.25
sec. |
None |
 |
Taste of Pain |
CH2
(Spell)
If target foe is below 50% Health, you gain
30..126 [158]
Health. Added:
1/20/06 |
5 |
0.25
sec. |
10
sec. |
 |
Toxic Chill |
NEW! CH3 ELITE
(Spell)
Target foe is struck for
15..63 [79]
cold damage. If that foe is under the effects of a Hex or Enchantment,
that foe becomes Poisoned for 10..22 [26]
seconds.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Verata's
Aura |
CH1
(Enchantment Spell)
Sacrifice 33% maximum Health. All hostile animated Undead in the area become bound
to you. Verata's Aura ends after 120..264
[312]
seconds. When Verata's Aura ends, you
lose your bond with any Undead bound to you. (50% failure chance with Death Magic
less than 5.) Updated: 3/18/05 |
15 |
0.75
sec. |
30
sec. |
 |
Verata's
Gaze |
CH1
(Spell)
If target hostile animated Undead has a master, its
bond to its master is broken, making it hostile to all other creatures. If
it had no master, you become its master. (50% failure chance with Death Magic
less than 5.) Updated: 12/23/04 |
5 |
1
sec. |
5
sec. |
 |
Verata's
Sacrifice |
CH1
(Spell)
Sacrifice 15% maximum Health. For 5..9 [10]
seconds, all of your Undead allies gain +10
Health regeneration.
All Conditions are removed from those allies and transferred to you. This
Spell instantly recharges if you control 3 or fewer minions. Updated:
4/27/06 |
10 |
2
sec. |
60
sec. |
 |
Vile Miasma |
CH2
(Hex Spell) Target
foe is struck for 10..54 [69]
cold damage. If suffering from a Condition, that foe is hexed with Vile
Miasma and suffers -(1..3 [4])
Health degeneration for 10 seconds.
Updated:
10/27/06 |
10 |
1
sec. |
15
sec. |
 |
Vile
Touch |
(Skill)
Touch
target foe to deal 20..56 [68]
damage. Updated:
4/15/05 |
10 |
0.75
sec. |
4
sec. |
 |
Virulence |
CH1
ELITE
(Spell)
If target foe was already suffering from a Condition, that foe suffers
from Disease, Poison, and Weakness for 3..13 [16]
seconds. Updated: 9/29/05 |
5 |
1
sec. |
15
sec. |
 |
Well
of Suffering |
CH1
(Well
Spell)
Exploit nearest corpse to create a Well of Suffering at it's location. For
10..26 [31]
seconds, foes in that area suffer
-(1..5 [6])
Health degeneration.
Updated: 8/25/05 |
15 |
2
sec. |
10
sec. |
 |
Well
of the Profane |
(Well
Spell)
Exploit nearest corpse to create a Well of the Profane at it's location.
For 8..18 [21]
seconds, foes in that area are stripped of all
Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic
less than 5.) Updated:
11/20/04 |
25 |
3
sec. |
10
sec. |
| |
--
General
Skills --
Soul Reaping --
Blood
Magic --
Curses
--
Death
Magic -- |