|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Arcane
Echo |
(Spell)
If you cast a Spell in the next 20 seconds, Arcane Echo is replaced
with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a
non-Spell Skill. Updated: 7/7/05 |
15 |
2
sec. |
30
sec. |
 |
Arcane
Mimicry |
(Spell)
For 20 seconds, Arcane Mimicry becomes the Elite Spell from target other
ally. Updated: 3/18/05 |
15 |
2
sec. |
60
sec. |
 |
Echo |
ELITE
(Enchantment
Spell)
For 30 seconds, Echo is
replaced with the next Skill you use. Echo acts as this Skill for 30
seconds.
Updated:
10/27/06 |
5 |
1
sec. |
20
sec. |
 |
Epidemic |
(Spell)
Transfer all negative Conditions and their remaining durations from target foe
to all foes adjacent to your target.
Updated:
10/27/06 |
5 |
0.25
sec. |
5
sec. |
 |
Expel Hexes |
CH2
ELITE
(Spell)
Remove up to 2 Hexes from target ally.
Added:
1/20/06 |
5 |
1
sec. |
8
sec. |
 |
Hypochondria |
NEW! CH3
(Spell)
All Conditions on foes in the area of the target foe are transferred to
that foe. Added:
9/22/06 |
5 |
1
sec. |
10
sec. |
 |
Lyssa's Balance |
CH2
(Spell)
If you have fewer Enchantments than target foe, that foe loses one
Enchantment. Updated:
4/27/06 |
5 |
1
sec. |
15
sec. |
 |
Resurrection
Signet |
(Signet)
Resurrect target party member. That
party member is returned to life with 100% Health and 25% Energy. You may only use this Signet ring once per
mission. Updated: 6/29/05 |
0 |
3
sec. |
Never |
 |
Shatter Storm |
CH2
ELITE
(Spell)
Target foe loses all Enchantments. For each
Enchantment removed this way, Shatter Storm is disabled for an additional 7
seconds. Added:
1/20/06 |
10 |
1
sec. |
None |
 |
Signet
of Capture |
(Signet)
Choose one Skill from a nearby dead Boss. Signet of Capture is permanently replaced
by that Skill. (You can only learn Skills of your profession.)
Updated: 6/12/05 |
0 |
2
sec. |
2
sec. |
 |
Signet of Disenchantment |
CH2
(Signet)
Lose all Energy. Target foe loses one Enchantment.
Updated:
7/13/06 |
0 |
1
sec. |
15
sec. |
 |
Signet of Illusions |
NEW! CH3 ELITE
(Signet)
Your next Spell uses your Illusion attribute instead of its normal
attribute.
Added:
9/22/06 |
0 |
2
sec. |
5
sec. |
 |
Signet
of Midnight |
CH1 ELITE
(Signet)
You
and target touched foe become Blinded for 15 seconds. While suffering from this
Condition,
your melee and missile attacks have a 90% chance to miss. Your magic projectiles
also have a greater chance to stray from their intended target. Updated:
6/29/05 |
0 |
0.75
sec. |
15
sec. |
 |
Web of Disruption |
NEW! CH3
(Hex
Spell)
Interrupt target foe. For 10 seconds, target foe is Hexed with Web of
Disruption. When this Hex ends, that foe is interrupted again. Added:
9/22/06 |
10 |
0.25
sec. |
15
sec. |
| |
Fast
Casting |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Arcane Languor |
CH2
ELITE
(Hex Spell)
For 1..8 [11]
seconds, all Spells cast by target foe cause Exhaustion.
Updated:
10/27/06 |
10 |
2
sec. |
15
sec. |
 |
Mantra
of Recovery |
ELITE
(Stance) For
5..17 [21] seconds, Spells you cast recharge 50% faster. Updated:
4/27/06 |
10 |
None |
20
sec. |
 |
Persistence of Memory |
NEW! CH3
(Enchantment
Spell)
For 5..17 [21]
seconds, whenever a Spell you cast is interrupted, that Spell is instantly
recharged.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Power Return |
CH2
(Spell)
If target foe is casting a Spell, that Spell is interrupted and target foe
gains 10..6 [5]
Energy.
Updated:
10/27/06 |
5 |
0.25
sec. |
5
sec. |
 |
Stolen Speed |
CH2
ELITE
(Hex Spell)
For 5..17 [21]
seconds, target foe's Spells take 25% longer to cast and your Spells
targeting that foe take
25% less time to cast. Updated:
6/1/06 |
5 |
1
sec. |
3
sec. |
 |
Symbolic Celerity |
NEW! CH3
(Enchantment
Spell)
For 5..17 [21]
seconds, all of your Signets activate 25..45 [52]%
faster.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Symbolic Posture |
NEW! CH3
(Stance)
For 5..17 [21]
seconds, the next Signet you activate recharges
20..68 [84]%
faster.
Updated:
10/27/06 |
10 |
None |
20
sec. |
 |
Symbols of Inspiration |
NEW! CH3 ELITE
(Enchantment
Spell)
For 5..13 [16]
seconds, whenever you use a Signet, you gain
1..8 [11]
Energy.
Updated:
10/27/06 |
10 |
1
sec. |
30
sec. |
| |
|
|
Domination
Magic |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Arcane
Larceny |
CH2
(Spell)
For 5..29 [37]
seconds, one random Spell is disabled for target foe and Arcane
Larceny is replaced by that Spell. Added:
1/20/06 |
10 |
1
sec. |
10
sec. |
 |
Arcane
Thievery |
CH1
(Spell)
For 5..29 [37]
seconds, one random Spell is disabled for target foe and Arcane
Thievery is replaced by that Spell. Updated:
4/15/05 |
10 |
1
sec. |
10
sec. |
 |
Backfire |
(Hex
Spell)
For 10 seconds, whenever target foe casts a Spell, that
foe takes
35..119 [147]
damage. Updated:
3/18/05 |
15 |
3
sec. |
20
sec. |
 |
Blackout |
CH1
(Skill)
For 2..5 [6]
seconds, all of touched target foe's Skills are disabled, and all of your
Skills are disabled
for 5 seconds. Updated:
7/13/06 |
10 |
1
sec. |
12
sec. |
 |
Chaos
Storm |
CH1
(Spell)
Create a Chaos Storm at target foe's location. For 10 seconds, foes
adjacent to this location suffer 5..12
[15]
damage each second. Chaos Storm
drains 1..6 [7]
Energy whenever it strikes a foe casting a Spell. Updated: 3/2/06 |
15 |
1
sec. |
30
sec. |
 |
Complicate |
CH2
(Spell)
Interrupt target foe's action. If that action was to use a Signet, it and
all other Signets are disabled for 1..13 [17]
seconds. Added:
1/20/06 |
10 |
0.25
sec. |
20
sec. |
 |
Cry
of Frustration |
(Spell)
If target foe is using a Skill, that foe and all foes in the area are
interrupted and suffer 10..37 [46]
damage. Updated: 9/29/05 |
15 |
0.25
sec. |
20
sec. |
 |
Diversion |
(Hex Spell)
For 6 seconds, the next
time target foe uses a Skill, that Skill takes an additional 10..47
[59]
seconds to recharge. Updated:
9/29/05 |
10 |
3
sec. |
10
sec. |
 |
Empathy |
(Hex
Spell)
For
5..13 [16]
seconds, whenever target foe attacks, that foe takes
15..39 [47]
damage.
Updated:
10/27/06 |
10 |
2
sec. |
20
sec. |
 |
Enchanter's Conundrum |
NEW! CH3 ELITE
(Hex Spell)
For 10 seconds, target foe casts Enchantments 100%
slower. When this Hex ends, that foe takes 15..75 [95]
damage if not under the effects of an Enchantment Spell.
Updated:
10/27/06 |
15 |
2
sec. |
20
sec. |
 |
Energy
Burn |
(Spell)
Target foe loses 3..7 [8]
Energy and takes 10 damage for each point of Energy
lost. Updated:
4/27/06 |
10 |
2
sec. |
20
sec. |
 |
Energy
Surge |
ELITE
(Spell)
Target foe loses 3..7 [8]
Energy. For each point of Energy lost, that foe and
all foes in the area take 10 damage. Updated:
4/27/06 |
10 |
2
sec. |
20
sec. |
 |
Guilt |
CH1
(Hex
Spell)
For 4..9 [10]
seconds, the next time target foe casts a Spell that targets a
foe, the Spell fails and you steal 5..12
[15]
Energy from that foe. Updated:
9/29/05 |
5 |
2
sec. |
30
sec. |
 |
Hex
Breaker |
(Stance)
For 15..75 [95]
seconds, the next time you are the target of a Hex,
that Hex fails and the caster takes 10..39
[48]
damage. Updated: 9/29/05 |
5 |
None |
15
sec. |
 |
Hex Eater Vortex |
NEW! CH3 ELITE
(Spell)
Remove a Hex from target ally. If a Hex is removed
in this way, foes near that ally take 30..102 [126]
damage and lose one Enchantment.
Updated:
10/27/06 |
15 |
1
sec. |
10
sec. |
 |
Ignorance |
(Hex
Spell)
For 8..18 [21]
seconds
target foe cannot use Signets. Updated: 3/2/06 |
15 |
1
sec. |
10
sec. |
 |
Mind
Wrack |
(Hex
Spell)
For 20 seconds, the next time target foe's Energy drops to zero, that foe takes 15..75
[95]
damage. Updated: 4/15/05 |
5 |
1
sec. |
5
sec. |
 |
Mirror of Disenchantment |
NEW! CH3
(Spell)
Remove one Enchantment from target foe. All of that foe's party members
also lose that same Enchantment. Added:
9/22/06 |
25 |
1
sec. |
20
sec. |
 |
Mistrust |
NEW! CH3
(Hex Spell)
For 4..9 [10]
seconds, the next time target foe casts a Spell that target's a foe, the
Spell fails and all nearby allies take 15..63 [79]
damage.
Updated: 10/27/06 |
10 |
2
sec. |
20
sec. |
 |
Overload |
CH2
(Spell)
Target foe takes 5..17 [21]
damage. If that foe was casting a Spell, you deal
+(5..41 [53])
damage.
Updated:
10/27/06 |
5 |
0.25
sec. |
3
sec. |
 |
Panic |
CH1 ELITE
(Hex
Spell)
For 10..22 [26]
seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..68
[87] damage
whenever they use a Signet.
Updated:
10/27/06 |
25 |
0.25
sec. |
10
sec. |
 |
Power
Block |
CH1 ELITE
(Spell)
If target foe is casting a Spell, that Spell is interrupted. The
interrupted Spell and all Spells of the same attribute are disabled for
3..13 [16]
seconds for that foe. Updated:
3/18/04 |
15 |
0.25
sec. |
30
sec. |
 |
Power
Flux |
NEW! CH3 ELITE
(Hex Spell)
If target foe is casting a Spell, that Spell is
interrupted and for 4..9 [10]
seconds, that foe has -2 Energy degeneration.
Updated:
10/27/06 |
10 |
0.25
sec. |
15
sec. |
 |
Power
Leak |
CH1
(Spell)
If
target foe is casting a Spell, the Spell is interrupted and your target
loses 10..22 [26]
Energy. Updated:
3/18/04 |
10 |
0.25
sec. |
20
sec. |
 |
Power
Spike |
(Spell)
If
target foe is casting a Spell, the Spell is interrupted and target foe takes
20..86 [107]
damage. Updated:
4/27/06 |
10 |
0.25
sec. |
12
sec. |
 |
Price of Pride |
NEW! CH3
(Hex Spell)
For 5..17 [21]
seconds, the next time target foe uses an Elite Skill, that foe loses
4..9 [10]
Energy.
Updated:
10/27/06 |
10 |
2
sec. |
15
sec. |
 |
Psychic
Distraction |
CH2
ELITE
(Spell)
All of your other Skills are disabled for 8 seconds. If target foe is
using a Skill, that Skill is interrupted and disabled for
5..11 [12]
seconds. Added:
1/20/06 |
10 |
0.25
sec. |
2
sec. |
 |
Psychic
Instability |
CH2
ELITE
(Hex Spell)
For 5..17 [21]
seconds, anytime target foe is interrupted that foe is knocked down.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Shame |
CH1
(Hex
Spell)
For 4..9 [10]
seconds, the next time target foe casts a Spell that targets an
ally, the Spell fails and you steal 5..12
[15]
Energy from that foe. Updated:
9/7/05 |
10 |
2
sec. |
30
sec. |
 |
Shatter
Delusions |
CH1
(Hex
Spell)
Remove one Mesmer Hex from target foe. If a Hex was removed, that foe takes 15..63
[79]
damage. Updated:
9/7/05 |
5 |
0.25
sec. |
10
sec. |
 |
Shatter
Enchantment |
(Spell)
Remove
an Enchantment from target
foe. If an Enchantment is removed, that foe takes 14..83
[106]
damage. Updated:
12/2/04 |
15 |
1
sec. |
25
sec. |
 |
Shatter
Hex |
(Spell)
Remove
a Hex
from target ally. If a Hex is removed, foes near that ally take 30..102
[126]
damage. Updated:
8/25/05 |
15 |
1
sec. |
10
sec. |
 |
Signet
of Disruption |
CH2
(Signet)
If
target foe is casting a Spell, the Spell is interrupted and that foe
suffers 10..43 [54]
damage. If that foe is Hexed, Signet of Disruption can interrupt any
non-Spell Skills. Updated:
9/14/06 |
0 |
0.25
sec. |
20
sec. |
 |
Signet
of Weariness |
CH1
(Signet)
Target foe and all nearby foes lose 3..7
[8]
Energy. Updated:
4/27/06 |
0 |
2
sec. |
30
sec. |
 |
Simple Thievery |
NEW! CH3 ELITE
(Spell)
For 10..30 [37]
seconds, one random non-Spell is disabled for target foe, and Simple
Thievery is replaced by that Skill.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Spiritual Pain |
NEW! CH3
(Spell)
Target foe takes
10..82 [106]
damage, and all nearby foes take 15..63 [79]
damage. This Skill recharges instantly if it hits a Spirit.
Updated:
10/27/06 |
10 |
1
sec. |
30
sec. |
 |
Unnatural Signet |
CH2
(Signet)
Target foe takes 15..63 [79]
damage. If that foe was a Spirit, this Signet recharges instantly.
Added:
1/20/06 |
0 |
1
sec. |
40
sec. |
 |
Visions of Regret |
NEW! CH3 ELITE
(Hex Spell)
For 5..17 [21]
seconds, target foe takes 30..102 [126]
damage whenever that foe uses an adrenal Skill.
Updated:
10/27/06 |
10 |
2
sec. |
20
sec. |
 |
Wastrel's Demise |
NEW! CH3
(Spell)
Target foe takes 5..25 [32]
damage. If that foe is not casting a Spell, that foe takes an additional
3..6 [7]
damage for each equipped Spell.
Updated:
10/27/06 |
5 |
0.25
sec. |
8
sec. |
 |
Wastrel's
Worry |
CH1
(Hex
Spell)
After 3 seconds, target foe takes 8..53 [68]
damage. Wastrel's Worry ends
prematurely if that foe uses a Skill. Updated:
3/18/04 |
5 |
0.25
sec. |
1
sec. |
| |
|
|
Illusion
Magic |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Accumulated Pain |
CH2
(Spell)
Target foe takes 10..30 [37]
damage. If target foe is suffering from 2 or more Hexes, that foe suffers
a Deep Wound for 5..17
[21]
seconds. Added:
1/20/06 |
10 |
2
sec. |
20
sec. |
 |
Air of Disenchantment |
NEW! CH3 ELITE
(Hex
Spell)
For 10 seconds, target foe and all adjacent foes
cast Enchantments 10..82 [106]%
slower. When Air of Disenchantment ends, it removes one Enchantment from
each affected foe.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Ancestor's Visage |
CH2
(Enchantment
Spell)
For 8..18 [21]
seconds, whenever target ally is hit by a melee attack, all adjacent foes
lose all Adrenaline and 3 Energy. Added:
1/20/06 |
10 |
1
sec. |
30
sec. |
 |
Arcane
Conundrum |
(Hex
Spell)
For 5..13 [16]
seconds, Spells cast by target foe take twice as long to cast. Updated:
5/10/05 |
10 |
2
sec. |
20
sec. |
 |
Clumsiness |
(Hex
Spell) For 4..7
[8] seconds, the next time target foe attempts to attack, the
attack is interrupted and target foe suffers 10..76
[97] damage. Updated:
9/7/05 |
10 |
1
sec. |
10
sec. |
 |
Conjure
Nightmare |
CH2
(Hex
Spell)
For 2..12 [15]
seconds, target foe suffers -8 Health degeneration.
Added:
1/20/06 |
25 |
1
sec. |
5
sec. |
 |
Conjure
Phantasm |
(Hex
Spell)
For 2..12 [15]
seconds, target foe experiences -5 Health degeneration.
Updated:
11/20/04 |
10 |
1
sec. |
5
sec. |
 |
Crippling
Anguish |
ELITE
(Hex
Spell)
For 8..18 [21]
seconds, target moves 50% slower and suffers -(1..3
[3])
Health degeneration.
Updated:
11/20/04 |
15 |
1
sec. |
20
sec. |
 |
Distortion |
CH1
(Stance)
For 1..4 [5]
seconds, you have a 75% chance to
"Evade" attacks. Whenever you evade an attack this
way, you lose 2 Energy or Distortion ends.
Updated:
10/27/06 |
5 |
None |
5
sec. |
 |
Ethereal
Burden |
CH1
(Hex
Spell)
For 10 seconds, target foe moves 50% slower than normal. When
Ethereal Burden ends, you gain 10..20 [23]
Energy.
Updated:
10/27/06 |
15 |
1
sec. |
45
sec. |
 |
Fevered
Dreams |
CH1 ELITE
(Hex
Spell)
For 10..22 [26]
seconds, whenever target foe suffers from a new Condition,
all foes in the area suffer from that Condition as well. Updated: 3/2/06 |
10 |
2
sec. |
10
sec. |
 |
Fragility |
(Hex
Spell)
For 8..18 [21]
seconds, target foe takes 5..17 [21]
damage each time that foe suffers or recovers from a
new Condition. Updated: 9/29/05 |
10 |
1
sec. |
5
sec. |
 |
Frustration |
NEW! CH3
(Hex Spell)
For 5..17 [21]
seconds, target foe casts Spells 50% slower and takes
5..41 [53]
damage whenever interrupted while casting a Spell.
Updated:
10/27/06 |
10 |
1
sec. |
15
sec. |
 |
Illusion
of Haste |
(Enchantment
Spell)
For 5..10 [11]
seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends,
you become Crippled for 15 seconds. Updated:
9/7/05 |
10 |
1
sec |
5
sec |
 |
Illusion
of Pain |
CH2
(Hex
Spell)
For 10 seconds, target foe has -(3..9 [10])
Health degeneration. When Illusion of Pain ends, that foe is healed for 20
Health for each point of Health degeneration caused from this Spell.
Updated:
10/27/06 |
10 |
1
sec. |
15
sec. |
 |
Illusion
of Weakness |
CH1
(Enchantment
Spell)
You lose 50..202 [253]
Health. Illusion of Weakness ends if
damage drops your Health below 25% of your maximum. When Illusion of
Weakness ends, you gain 50..202 [253]
Health. Updated:
12/11/04 |
10 |
2
sec |
30
sec |
 |
Illusionary
Weaponry |
CH1 ELITE
(Enchantment
Spell)
For 30 seconds, you deal no damage in melee, but whenever you
attack in melee, target foe takes 8..34 [42]
damage. Updated:
7/13/06 |
15 |
1
sec. |
35
sec. |
 |
Images of Remorse |
CH2
(Hex
Spell)
For
5..9 [10]
seconds, target foe suffers -(1..3 [3])
Health degeneration. If that foe was attacking, that foe takes
10..44 [55]
damage. Updated:
9/14/06 |
5 |
2
sec. |
5
sec. |
 |
Imagined
Burden |
(Hex
Spell)
For 8..18 [21]
seconds, target foe moves 50% slower than
normal.
Updated: 1/9/05 |
15 |
1
sec. |
30
sec. |
 |
Ineptitude |
CH1 ELITE
(Hex
Spell) For 4..9
[10] seconds, if target foe attacks,
that foe takes 30..114 [142]
damage
and becomes Blinded for 10 seconds. Updated: 3/2/06 |
10 |
1
sec. |
20
sec. |
 |
Kitah's Burden |
CH2
(Hex
Spell)
For 10 seconds, target foe moves 50% slower than normal. When
Ethereal Burden ends, you gain 10..20 [23]
Energy.
Updated:
10/27/06 |
15 |
1
sec. |
45
sec. |
 |
Migraine |
CH1 ELITE
(Hex
Spell)
For 5..17 [21]
seconds, target foe
suffers -(1..3 [3])
Health degeneration and takes 100% longer to cast Spells. Updated:
5/10/05 |
10 |
2
sec. |
15
sec. |
 |
Phantom
Pain |
CH1
(Hex
Spell) For 10 seconds, target foe
suffers -(1..3 [3]) Health regeneration. When Phantom Pain ends, that foe
suffers a Deep Wound, lowering that foe's maximum health by 20% for 5..17
[21] seconds. Updated:
1/9/05 |
10 |
2
sec. |
15
sec. |
 |
Recurring Insecurity |
CH2
ELITE
(Hex Spell)
For 1..8 [10]
seconds, target foe suffers from -(1..3
[3])
Health degeneration. If that foe is Hexed again, Recurring Insecurity is
reapplied. Updated: 7/13/06 |
10 |
1
sec. |
25
sec. |
 |
Shared Burden |
CH2
ELITE
(Hex Spell)
For 3..14 [18]
seconds, target foe and all nearby foes move 50% slower.
Added:
1/20/06 |
15 |
2
sec. |
25
sec. |
 |
Signet of Clumsiness |
NEW! CH3
(Signet)
If target foe is attacking, that foe is interrupted and takes
5..41 [53]
damage.
Updated:
10/27/06 |
0 |
0.25
sec. |
15
sec. |
 |
Soothing
Images |
(Hex
Spell)
For 8..18 [21]
seconds, target foe and all adjacent foes cannot gain Adrenaline.
Updated: 9/29/05 |
15 |
2
sec. |
5
sec. |
 |
Sympathetic
Visage |
CH1
(Enchantment
Spell)
For 8..18 [21]
seconds, whenever target ally is hit by a melee attack,
all adjacent foes lose all Adrenaline and 3 Energy. Updated:
9/29/05 |
10 |
1
sec. |
30
sec. |
| |
|
|
Inspiration
Magic |
|
|
 |
|
Skill Name |
Description |
Energy
Cost |
Cast
Time |
Recharge
Time |
 |
Auspicious Incantation |
CH2
(Enchantment
Spell)
For 20 seconds, the next Spell you use is disabled for an additional 30
seconds and you gain Energy equal to 110..182 [206]%
of that Spell's Energy cost. The recharge for Auspicious Incantation is
reset, and it has an additional
recharge time equal to that Spell's Energy cost.
Added:
1/20/06 |
5 |
1
sec. |
25
sec. |
 |
Channeling |
CH1
(Enchantment
Spell)
For 8..46 [59]
seconds, whenever you cast a Spell, you gain 1 Energy from each
foe in the area. Updated:
4/27/06 |
5 |
1
sec. |
15
sec. |
 |
Discharge Enchantment |
NEW! CH3
(Spell)
Remove one Enchantment from target foe. If that foe is Hexed, this Skill
recharges 20..44 [52]%
faster.
Updated:
10/27/06 |
10 |
1
sec. |
15
sec. |
 |
Drain Delusions |
NEW! CH3
(Spell)
Remove one Mesmer Hex from target foe. If a Hex is removed in this way,
that foe loses
1..4 [5]
Energy and you gain 2 Energy for each point lost.
Updated:
10/27/06 |
5 |
0.25
sec. |
10
sec. |
 |
Drain
Enchantment |
(Spell)
Remove
an Enchantment from target foe. If an Enchantment is removed, you gain
5..17 [21]
Energy.
Updated:
10/27/06 |
10 |
1
sec. |
30
sec. |
 |
Elemental
Resistance |
CH1
(Stance)
For 30..78 [94]
seconds, you gain +40 Armor against
elemental damage, but you lose 24..14 [11]
Armor against physical damage. Updated:
3/18/05 |
10 |
None |
20
sec. |
 |
Energy
Drain |
ELITE
(Spell)
Target foe loses 2..8
[9] Energy. You gain 2 Energy for
each point of Energy lost.
Updated:
10/27/06 |
5 |
1
sec. |
25
sec. |
 |
Energy
Tap |
(Spell)
Target foe loses 4..6 [7]
Energy. You gain 2 Energy for each point of Energy lost. Updated: 3/2/06 |
5 |
3
sec. |
25
sec. |
 |
Ether
Feast |
(Spell)
Target foe loses 3 Energy. You are healed 17..41
[49] Health for each point of Energy
lost. Updated: 9/29/05 |
5 |
2
sec. |
8
sec. |
 |
Ether
Lord |
CH1
(Hex
Spell) You
lose all Energy. For 5..9 [10]
seconds, target foe suffers -(1..3 [3]) Energy regeneration, and you experience +(1..3
[3]) Energy regeneration. Updated:
3/18/05 |
5 |
2
sec. |
20
sec. |
 |
Ether Phantom |
NEW! CH3
(Hex Spell)
For 10 seconds, target foe has -1 Energy degeneration. If this Hex is
removed prematurely, that foe loses
1..4 [5]
Energy.
Updated:
10/27/06 |
5 |
1
sec. |
10
sec. |
 |
Ether Signet |
CH2
(Signet)
If you have less than 5..9 [10]
Energy, gain
10..18 [21]
Energy.
Updated:
10/27/06 |
0 |
1
sec. |
60
sec. |
 |
Extend Conditions |
NEW! CH3 ELITE
(Spell)
All Conditions on target foe last
5..81 [106]%
longer (maximum 30 seconds).
Updated:
10/27/06 |
5 |
0.25
sec. |
20
sec. |
 |
Feedback |
CH2
(Spell)
Target foe loses one Enchantment. If an Enchantment is removed in this
way, that foe also loses 4..9 [10]
Energy. Added:
1/20/06 |
10 |
2
sec. |
30
sec. |
 |
Hex Eater Signet |
CH2
(Signet)
Target touched ally and up to 2..4 [5]
adjacent allies each lose one Hex. You gain
1..6 [7]
Energy for each Hex removed this way. Added:
1/20/06 |
0 |
2
sec. |
45
sec. |
 |
Inspired
Enchantment |
CH1
(Spell)
Remove an Enchantment from target foe and gain 3..13
[16]
Energy. For 20
seconds, Inspired Enchantment is replaced with the Enchantment removed
from target foe. Updated: 1/11/05 |
10 |
1
sec. |
None |
 |
Inspired
Hex |
CH1
(Spell)
Remove a Hex from target ally and gain 4..9
[10]
Energy. For 20 seconds,
Inspired Hex is replaced with the Hex that was removed.
Updated:
10/27/06 |
5 |
1
sec. |
None |
 |
Keystone
Signet |
CH1 ELITE
(Signet) All
of your Signets except Keystone Signet are recharged. All of your non-Signet
Skills are disabled for 17..7 [4]
seconds.
Updated:
10/27/06 |
0 |
1
sec. |
30
sec. |
 |
Leech
Signet |
(Signet)
Interrupt target foe's action. If that
action was a Spell, you gain 3..13 [16]
Energy. Updated:
9/14/06 |
0 |
0.25
sec. |
30
sec. |
 |
Lyssa's Aura |
CH2
ELITE
(Enchantment
Spell)
For 3..9 [10]
seconds, whenever you are the target of an enemy Spell, you steal up to
1..6 [7]
Energy from the caster. Added:
1/20/06 |
5 |
1
sec. |
15
sec. |
 |
Mantra
of Concentration |
CH1
(Stance)
For 60..156 [188]
seconds, the next time you would be interrupted
while performing a Skill, you are not interrupted. Updated: 2/18/05 |
5 |
None |
20
sec. |
 |
Mantra
of Earth |
(Stance)
For 30..78 [94]
seconds, whenever you take earth damage, the
damage is reduced by 26..45 [52]%
and you gain 2 Energy. Updated:
4/27/06 |
10 |
None |
20
sec. |
 |
Mantra
of Flame |
(Stance)
For 30..78 [94]
seconds, whenever you take fire damage, the
damage is reduced by 26..45 [52]%
and you gain 2 Energy. Updated:
4/27/06 |
10 |
None |
20
sec. |
 |
Mantra
of Frost |
(Stance)
For 30..78 [94]
seconds, whenever you take cold damage, the
damage is reduced by 26..45 [52]%
and you gain 2 Energy. Updated:
4/27/06 |
10 |
None |
20
sec. |
 |
Mantra
of Inscriptions |
(Stance)
For 30..78 [94]
seconds, your Signets recharge 25..45 [52]%
faster. Updated: 2/18/05 |
10 |
None |
20
sec. |
 |
Mantra
of Lightning |
(Stance)
For 30..78 [94]
seconds, whenever you take lightning damage,
the damage is reduced by 26..45 [52]%
and you gain 2 Energy. Updated:
4/27/06 |
10 |
None |
20
sec. |
 |
Mantra
of Persistence |
(Stance)
For 30 seconds, any Illusion Magic Hex you cast lasts
20..84
[105]%
longer. Updated: 9/29/05 |
15 |
None |
15
sec. |
 |
Mantra
of Recall |
CH1 ELITE
(Enchantment Spell)
For 20 seconds, you gain no benefit from Mantra of Recall.
You gain 10..22 [26]
Energy when Mantra of Recall ends.
Updated:
10/27/06 |
10 |
1
sec. |
20
sec. |
 |
Mantra
of Resolve |
(Stance)
For 30..78 [94]
seconds, you cannot be interrupted, but
each time you would have been interrupted, you lose
10..5
[4]
Energy or Mantra of
Resolve ends. Updated: 3/2/06 |
10 |
None |
20
sec. |
 |
Mantra
of Signets |
CH1
(Stance)
For 10..22 [26]
seconds, the next time you use a Signet, it
recharges immediately. Updated:
4/15/05 |
15 |
None |
30
sec. |
 |
Physical
Resistance |
CH1
(Stance)
For 30..78 [94]
seconds, you gain +40 Armor against
physical damage, but you lose -(24..14 [11])
Armor against elemental damage. Updated:
3/18/05 |
10 |
None |
20
sec. |
 |
Power
Drain |
(Spell)
If
target foe is casting a Spell, the Spell is interrupted and you gain 1..25
[33]
Energy. Updated: 3/18/05 |
5 |
0.25
sec. |
25
sec. |
 |
Power Leech |
CH2
ELITE
(Hex Spell)
If target foe is casting a Spell, that Spell is interrupted and for 10
seconds whenever that foe casts a Spell, you steal up to
1..6 [7]
Energy from that foe. Added:
1/20/06 |
10 |
0.25
sec. |
15
sec. |
 |
Revealed Enchantment |
CH2
(Spell)
Remove an Enchantment from target foe and gain
3..13 [16]
Energy. For 20 seconds, Revealed Enchantment is replaced with the
Enchantment removed from target foe. Added:
1/20/06 |
10 |
1
sec. |
None |
 |
Revealed Hex |
CH2
(Spell)
Remove a Hex from target ally and gain 4..9
[10]
Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was
removed.
Updated:
10/27/06 |
5 |
1
sec. |
None |
 |
Signet
of Humility |
(Signet)
Target foe's Elite Skill is disabled for
1..13 [17] seconds. Updated: 8/25/05 |
0 |
2
sec. |
20
sec. |
 |
Spirit
of Failure |
CH1
(Hex
Spell)
For 30 seconds, target foe has a 25% chance to "Miss" with
attacks. You gain 1..4 [5]
Energy whenever that foe fails to hit in combat. Updated:
9/7/05 |
10 |
3
sec. |
10
sec. |
 |
Spirit
Shackles |
(Hex
Spell)
For 8..24 [29]
seconds, target foe loses 5 Energy whenever that foe attacks. Updated:
11/20/04 |
10 |
3
sec. |
5
sec. |
 |
Tease |
NEW! CH3 ELITE
(Hex
Spell)
For 20 seconds, Skills used by target touched foe
take 20..84 [105]%
longer to recharge. This Skill ends if that foe hits you.
Updated:
10/27/06 |
10 |
0.75
sec. |
15
sec. |
| |
|
--
General
Skills
-- Fast
Casting -- Domination
Magic -- Illusion
Magic -- Inspiration
Magic -- |