Knights Templar - Honored Fansite


Home
Skills
Conditions
Charts
Guides
PvP Tips
PvP Builds
Forums
Official Guild Wars Ladder
Official GW Game Updates
Official Guild Wars Wiki
Official GW Manuals


Guild Wars Nightfall

Guild Wars: Eye of the North

Warrior Ranger Monk Elementalist Necromancer Mesmer Assassin Ritualist Paragon Dervish

-- General Skills -- Fast Casting -- Domination Magic -- Illusion Magic -- Inspiration Magic --

The paragon of illusion, misdirection, and control, the Mesmer subverts the damage-dealing capabilities of others, manipulating their perceptions to achieve personal goals.
This profession requires advanced tactics and is not recommended for new players.

Note: All numbers in a Skill's description are listed for attribute levels 0..12 [16]

General Skills

Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Echo (Spell) If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell Skill. Updated: 7/7/05 15 2 sec. 30 sec.
Arcane Mimicry (Spell) For 20 seconds, Arcane Mimicry becomes the Elite Spell from target other ally. Updated: 3/18/05 15 2 sec. 60 sec.
Echo ELITE (Enchantment Spell) For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds. Updated: 10/27/06 5 1 sec. 20 sec.
Epidemic (Spell) Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target. Updated: 10/27/06 5 0.25 sec. 5 sec.
Expel Hexes CH2 ELITE (Spell) Remove up to 2 Hexes from target ally. Added: 1/20/06 5 1 sec. 8 sec.
Hypochondria NEW! CH3 (Spell) All Conditions on foes in the area of the target foe are transferred to that foe. Added: 9/22/06 5 1 sec. 10 sec.
Lyssa's Balance CH2 (Spell) If you have fewer Enchantments than target foe, that foe loses one Enchantment. Updated: 4/27/06 5 1 sec. 15 sec.
Resurrection Signet (Signet) Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may only use this Signet ring once per mission. Updated: 6/29/05 0 3 sec. Never
Shatter Storm CH2 ELITE (Spell) Target foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds. Added: 1/20/06 10 1 sec. None
Signet of Capture (Signet) Choose one Skill from a nearby dead Boss. Signet of Capture is permanently replaced by that Skill. (You can only learn Skills of your profession.) Updated: 6/12/05 0 2 sec. 2 sec.
Signet of Disenchantment CH2 (Signet) Lose all Energy. Target foe loses one Enchantment. Updated: 7/13/06 0 1 sec. 15 sec.
Signet of Illusions NEW! CH3 ELITE (Signet) Your next Spell uses your Illusion attribute instead of its normal attribute. Added: 9/22/06 0 2 sec. 5 sec.
Signet of Midnight CH1 ELITE (Signet) You and target touched foe become Blinded for 15 seconds. While suffering from this Condition, your melee and missile attacks have a 90% chance to miss. Your magic projectiles also have a greater chance to stray from their intended target. Updated: 6/29/05 0 0.75 sec. 15 sec.
Web of Disruption NEW! CH3 (Hex Spell) Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again. Added: 9/22/06 10 0.25 sec. 15 sec.
 

Fast Casting

Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Languor CH2 ELITE (Hex Spell) For 1..8 [11] seconds, all Spells cast by target foe cause Exhaustion. Updated: 10/27/06 10 2 sec. 15 sec.
Mantra of Recovery ELITE (Stance) For 5..17 [21] seconds, Spells you cast recharge 50% faster. Updated: 4/27/06 10 None 20 sec.
Persistence of Memory NEW! CH3 (Enchantment Spell) For 5..17 [21] seconds, whenever a Spell you cast is interrupted, that Spell is instantly recharged. Updated: 10/27/06 10 1 sec. 20 sec.
Power Return CH2 (Spell) If target foe is casting a Spell, that Spell is interrupted and target foe gains 10..6 [5] Energy. Updated: 10/27/06 5 0.25 sec. 5 sec.
Stolen Speed CH2 ELITE (Hex Spell) For 5..17 [21] seconds, target foe's Spells take 25% longer to cast and your Spells targeting that foe take 25% less time to cast. Updated: 6/1/06 5 1 sec. 3 sec.
Symbolic Celerity NEW! CH3 (Enchantment Spell) For 5..17 [21] seconds, all of your Signets activate 25..45 [52]% faster. Updated: 10/27/06 10 1 sec. 20 sec.
Symbolic Posture NEW! CH3 (Stance) For 5..17 [21] seconds, the next Signet you activate recharges 20..68 [84]% faster. Updated: 10/27/06 10 None 20 sec.
Symbols of Inspiration NEW! CH3 ELITE (Enchantment Spell) For 5..13 [16] seconds, whenever you use a Signet, you gain 1..8 [11] Energy. Updated: 10/27/06 10 1 sec. 30 sec.
 
Domination Magic

Top of Page

Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Larceny CH2 (Spell) For 5..29 [37] seconds, one random Spell is disabled for target foe and Arcane Larceny is replaced by that Spell. Added: 1/20/06 10 1 sec. 10 sec.
Arcane Thievery CH1 (Spell) For 5..29 [37] seconds, one random Spell is disabled for target foe and Arcane Thievery is replaced by that Spell. Updated: 4/15/05 10 1 sec. 10 sec.
Backfire (Hex Spell) For 10 seconds, whenever target foe casts a Spell, that foe takes 35..119 [147] damage. Updated: 3/18/05 15 3 sec. 20 sec.
me_blackout.jpg (5400 bytes) Blackout CH1 (Skill) For 2..5 [6] seconds, all of touched target foe's Skills are disabled, and all of your Skills are disabled for 5 seconds. Updated: 7/13/06 10 1 sec. 12 sec.
Chaos Storm CH1 (Spell) Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5..12 [15] damage each second. Chaos Storm drains 1..6 [7] Energy whenever it strikes a foe casting a Spell. Updated: 3/2/06 15 1 sec. 30 sec.
Complicate CH2 (Spell) Interrupt target foe's action. If that action was to use a Signet, it and all other Signets are disabled for 1..13 [17] seconds. Added: 1/20/06 10 0.25 sec. 20 sec.
Cry of Frustration (Spell) If target foe is using a Skill, that foe and all foes in the area are interrupted and suffer 10..37 [46] damage. Updated: 9/29/05 15 0.25 sec. 20 sec.
Diversion (Hex Spell) For 6 seconds, the next time target foe uses a Skill, that Skill takes an additional 10..47 [59] seconds to recharge. Updated: 9/29/05 10 3 sec. 10 sec.
Empathy (Hex Spell) For 5..13 [16] seconds, whenever target foe attacks, that foe takes 15..39 [47] damage. Updated: 10/27/06 10 2 sec. 20 sec.
Enchanter's Conundrum NEW! CH3 ELITE (Hex Spell) For 10 seconds, target foe casts Enchantments 100% slower. When this Hex ends, that foe takes 15..75 [95] damage if not under the effects of an Enchantment Spell. Updated: 10/27/06 15 2 sec. 20 sec.
Energy Burn (Spell) Target foe loses 3..7 [8] Energy and takes 10 damage for each point of Energy lost. Updated: 4/27/06 10 2 sec. 20 sec.
Energy Surge ELITE (Spell) Target foe loses 3..7 [8] Energy. For each point of Energy lost, that foe and all foes in the area take 10 damage. Updated: 4/27/06 10 2 sec. 20 sec.
Guilt CH1 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal 5..12 [15] Energy from that foe. Updated: 9/29/05 5 2 sec. 30 sec.
Hex Breaker (Stance) For 15..75 [95] seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..39 [48] damage. Updated: 9/29/05 5 None 15 sec.
Hex Eater Vortex NEW! CH3 ELITE (Spell) Remove a Hex from target ally. If a Hex is removed in this way, foes near that ally take 30..102 [126] damage and lose one Enchantment. Updated: 10/27/06 15 1 sec. 10 sec.
Ignorance (Hex Spell) For 8..18 [21] seconds target foe cannot use Signets. Updated: 3/2/06 15 1 sec. 10 sec.
Mind Wrack (Hex Spell) For 20 seconds, the next time target foe's Energy drops to zero, that foe takes 15..75 [95] damage. Updated: 4/15/05 5 1 sec. 5 sec.
Mirror of Disenchantment NEW! CH3 (Spell) Remove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment. Added: 9/22/06 25 1 sec. 20 sec.
Mistrust NEW! CH3 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that target's a foe, the Spell fails and all nearby allies take 15..63 [79] damage. Updated: 10/27/06 10 2 sec. 20 sec.
Overload CH2 (Spell) Target foe takes 5..17 [21] damage. If that foe was casting a Spell, you deal +(5..41 [53]) damage. Updated: 10/27/06 5 0.25 sec. 3 sec.
Panic CH1 ELITE (Hex Spell) For 10..22 [26] seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..68 [87] damage whenever they use a Signet. Updated: 10/27/06 25 0.25 sec. 10 sec.
Power Block CH1 ELITE (Spell) If target foe is casting a Spell, that Spell is interrupted. The interrupted Spell and all Spells of the same attribute are disabled for 3..13 [16] seconds for that foe. Updated: 3/18/04 15 0.25 sec. 30 sec.
Power Flux NEW! CH3 ELITE (Hex Spell) If target foe is casting a Spell, that Spell is interrupted and for 4..9 [10] seconds, that foe has -2 Energy degeneration. Updated: 10/27/06 10 0.25 sec. 15 sec.
Power Leak CH1 (Spell) If target foe is casting a Spell, the Spell is interrupted and your target loses 10..22 [26] Energy. Updated: 3/18/04 10 0.25 sec. 20 sec.
Power Spike (Spell) If target foe is casting a Spell, the Spell is interrupted and target foe takes 20..86 [107] damage. Updated: 4/27/06 10 0.25 sec. 12 sec.
Price of Pride NEW! CH3 (Hex Spell) For 5..17 [21] seconds, the next time target foe uses an Elite Skill, that foe loses 4..9 [10] Energy. Updated: 10/27/06 10 2 sec. 15 sec.
Psychic Distraction CH2 ELITE (Spell) All of your other Skills are disabled for 8 seconds. If target foe is using a Skill, that Skill is interrupted and disabled for 5..11 [12] seconds. Added: 1/20/06 10 0.25 sec. 2 sec.
Psychic Instability CH2 ELITE (Hex Spell) For 5..17 [21] seconds, anytime target foe is interrupted that foe is knocked down. Updated: 10/27/06 5 1 sec. 10 sec.
Shame CH1 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 5..12 [15] Energy from that foe. Updated: 9/7/05 10 2 sec. 30 sec.
Shatter Delusions CH1 (Hex Spell) Remove one Mesmer Hex from target foe. If a Hex was removed, that foe takes 15..63 [79] damage. Updated: 9/7/05 5 0.25 sec. 10 sec.
Shatter Enchantment (Spell) Remove an Enchantment from target foe. If an Enchantment is removed, that foe takes 14..83 [106] damage. Updated: 12/2/04 15 1 sec. 25 sec.
Shatter Hex (Spell) Remove a Hex from target ally. If a Hex is removed, foes near that ally take 30..102 [126] damage. Updated: 8/25/05 15 1 sec. 10 sec.
Signet of Disruption CH2 (Signet) If target foe is casting a Spell, the Spell is interrupted and that foe suffers 10..43 [54] damage. If that foe is Hexed, Signet of Disruption can interrupt any non-Spell Skills. Updated: 9/14/06 0 0.25 sec. 20 sec.
Signet of Weariness CH1 (Signet) Target foe and all nearby foes lose 3..7 [8] Energy. Updated: 4/27/06 0 2 sec. 30 sec.
Simple Thievery NEW! CH3 ELITE (Spell) For 10..30 [37] seconds, one random non-Spell is disabled for target foe, and Simple Thievery is replaced by that Skill. Updated: 10/27/06 10 1 sec. 20 sec.
Spiritual Pain NEW! CH3 (Spell) Target foe takes 10..82 [106] damage, and all nearby foes take 15..63 [79] damage. This Skill recharges instantly if it hits a Spirit. Updated: 10/27/06 10 1 sec. 30 sec.
Unnatural Signet CH2 (Signet) Target foe takes 15..63 [79] damage. If that foe was a Spirit, this Signet recharges instantly. Added: 1/20/06 0 1 sec. 40 sec.
Visions of Regret NEW! CH3 ELITE (Hex Spell) For 5..17 [21] seconds, target foe takes 30..102 [126] damage whenever that foe uses an adrenal Skill. Updated: 10/27/06 10 2 sec. 20 sec.
Wastrel's Demise NEW! CH3 (Spell) Target foe takes 5..25 [32] damage. If that foe is not casting a Spell, that foe takes an additional 3..6 [7] damage for each equipped Spell. Updated: 10/27/06 5 0.25 sec. 8 sec.
Wastrel's Worry CH1 (Hex Spell) After 3 seconds, target foe takes 8..53 [68] damage. Wastrel's Worry ends prematurely if that foe uses a Skill. Updated: 3/18/04 5 0.25 sec. 1 sec.
 
Illusion Magic

Top of Page

Skill Name Description Energy Cost Cast Time Recharge Time
Accumulated Pain CH2 (Spell) Target foe takes 10..30 [37] damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..17 [21] seconds. Added: 1/20/06 10 2 sec. 20 sec.
Air of Disenchantment NEW! CH3 ELITE (Hex Spell) For 10 seconds, target foe and all adjacent foes cast Enchantments 10..82 [106]% slower. When Air of Disenchantment ends, it removes one Enchantment from each affected foe. Updated: 10/27/06 10 1 sec. 20 sec.
Ancestor's Visage CH2 (Enchantment Spell) For 8..18 [21] seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all Adrenaline and 3 Energy. Added: 1/20/06 10 1 sec. 30 sec.
Arcane Conundrum (Hex Spell) For 5..13 [16] seconds, Spells cast by target foe take twice as long to cast. Updated: 5/10/05 10 2 sec. 20 sec.
Clumsiness (Hex Spell) For 4..7 [8] seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10..76 [97] damage. Updated: 9/7/05