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KT Pilgrimage

-- General Skills -- Fast Casting -- Domination Magic -- Illusion Magic -- Inspiration Magic --

The paragon of illusion, misdirection, and control, the Mesmer subverts the damage-dealing capabilities of others, manipulating their perceptions to achieve personal goals.
This profession requires advanced tactics and is not recommended for new players.

Note: All numbers in a Skill's description are listed for attribute levels 0..12 [16]

General Skills

Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Echo (Spell) If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell Skill. Updated: 7/7/05 15 2 sec. 30 sec.
Arcane Mimicry (Spell) For 20 seconds, Arcane Mimicry becomes the Elite Spell from target other ally. Updated: 3/18/05 15 2 sec. 60 sec.
Echo ELITE (Enchantment Spell) For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds. Updated: 10/27/06 5 1 sec. 20 sec.
Epidemic (Spell) Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target. Updated: 10/27/06 5 0.25 sec. 5 sec.
Expel Hexes CH2 ELITE (Spell) Remove up to 2 Hexes from target ally. Added: 1/20/06 5 1 sec. 8 sec.
Hypochondria NEW! CH3 (Spell) All Conditions on foes in the area of the target foe are transferred to that foe. Added: 9/22/06 5 1 sec. 10 sec.
Lyssa's Balance CH2 (Spell) If you have fewer Enchantments than target foe, that foe loses one Enchantment. Updated: 4/27/06 5 1 sec. 15 sec.
Resurrection Signet (Signet) Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may only use this Signet ring once per mission. Updated: 6/29/05 0 3 sec. Never
Shatter Storm CH2 ELITE (Spell) Target foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds. Added: 1/20/06 10 1 sec. None
Signet of Capture (Signet) Choose one Skill from a nearby dead Boss. Signet of Capture is permanently replaced by that Skill. (You can only learn Skills of your profession.) Updated: 6/12/05 0 2 sec. 2 sec.
Signet of Disenchantment CH2 (Signet) Lose all Energy. Target foe loses one Enchantment. Updated: 7/13/06 0 1 sec. 15 sec.
Signet of Illusions NEW! CH3 ELITE (Signet) Your next Spell uses your Illusion attribute instead of its normal attribute. Added: 9/22/06 0 2 sec. 5 sec.
Signet of Midnight CH1 ELITE (Signet) You and target touched foe become Blinded for 15 seconds. While suffering from this Condition, your melee and missile attacks have a 90% chance to miss. Your magic projectiles also have a greater chance to stray from their intended target. Updated: 6/29/05 0 0.75 sec. 15 sec.
Web of Disruption NEW! CH3 (Hex Spell) Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again. Added: 9/22/06 10 0.25 sec. 15 sec.
 

Fast Casting

Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Languor CH2 ELITE (Hex Spell) For 1..8 [11] seconds, all Spells cast by target foe cause Exhaustion. Updated: 10/27/06 10 2 sec. 15 sec.
Mantra of Recovery ELITE (Stance) For 5..17 [21] seconds, Spells you cast recharge 50% faster. Updated: 4/27/06 10 None 20 sec.
Persistence of Memory NEW! CH3 (Enchantment Spell) For 5..17 [21] seconds, whenever a Spell you cast is interrupted, that Spell is instantly recharged. Updated: 10/27/06 10 1 sec. 20 sec.
Power Return CH2 (Spell) If target foe is casting a Spell, that Spell is interrupted and target foe gains 10..6 [5] Energy. Updated: 10/27/06 5 0.25 sec. 5 sec.
Stolen Speed CH2 ELITE (Hex Spell) For 5..17 [21] seconds, target foe's Spells take 25% longer to cast and your Spells targeting that foe take 25% less time to cast. Updated: 6/1/06 5 1 sec. 3 sec.
Symbolic Celerity NEW! CH3 (Enchantment Spell) For 5..17 [21] seconds, all of your Signets activate 25..45 [52]% faster. Updated: 10/27/06 10 1 sec. 20 sec.
Symbolic Posture NEW! CH3 (Stance) For 5..17 [21] seconds, the next Signet you activate recharges 20..68 [84]% faster. Updated: 10/27/06 10 None 20 sec.
Symbols of Inspiration NEW! CH3 ELITE (Enchantment Spell) For 5..13 [16] seconds, whenever you use a Signet, you gain 1..8 [11] Energy. Updated: 10/27/06 10 1 sec. 30 sec.
 
Domination Magic

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Skill Name Description Energy Cost Cast Time Recharge Time
Arcane Larceny CH2 (Spell) For 5..29 [37] seconds, one random Spell is disabled for target foe and Arcane Larceny is replaced by that Spell. Added: 1/20/06 10 1 sec. 10 sec.
Arcane Thievery CH1 (Spell) For 5..29 [37] seconds, one random Spell is disabled for target foe and Arcane Thievery is replaced by that Spell. Updated: 4/15/05 10 1 sec. 10 sec.
Backfire (Hex Spell) For 10 seconds, whenever target foe casts a Spell, that foe takes 35..119 [147] damage. Updated: 3/18/05 15 3 sec. 20 sec.
me_blackout.jpg (5400 bytes) Blackout CH1 (Skill) For 2..5 [6] seconds, all of touched target foe's Skills are disabled, and all of your Skills are disabled for 5 seconds. Updated: 7/13/06 10 1 sec. 12 sec.
Chaos Storm CH1 (Spell) Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5..12 [15] damage each second. Chaos Storm drains 1..6 [7] Energy whenever it strikes a foe casting a Spell. Updated: 3/2/06 15 1 sec. 30 sec.
Complicate CH2 (Spell) Interrupt target foe's action. If that action was to use a Signet, it and all other Signets are disabled for 1..13 [17] seconds. Added: 1/20/06 10 0.25 sec. 20 sec.
Cry of Frustration (Spell) If target foe is using a Skill, that foe and all foes in the area are interrupted and suffer 10..37 [46] damage. Updated: 9/29/05 15 0.25 sec. 20 sec.
Diversion (Hex Spell) For 6 seconds, the next time target foe uses a Skill, that Skill takes an additional 10..47 [59] seconds to recharge. Updated: 9/29/05 10 3 sec. 10 sec.
Empathy (Hex Spell) For 5..13 [16] seconds, whenever target foe attacks, that foe takes 15..39 [47] damage. Updated: 10/27/06 10 2 sec. 20 sec.
Enchanter's Conundrum NEW! CH3 ELITE (Hex Spell) For 10 seconds, target foe casts Enchantments 100% slower. When this Hex ends, that foe takes 15..75 [95] damage if not under the effects of an Enchantment Spell. Updated: 10/27/06 15 2 sec. 20 sec.
Energy Burn (Spell) Target foe loses 3..7 [8] Energy and takes 10 damage for each point of Energy lost. Updated: 4/27/06 10 2 sec. 20 sec.
Energy Surge ELITE (Spell) Target foe loses 3..7 [8] Energy. For each point of Energy lost, that foe and all foes in the area take 10 damage. Updated: 4/27/06 10 2 sec. 20 sec.
Guilt CH1 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal 5..12 [15] Energy from that foe. Updated: 9/29/05 5 2 sec. 30 sec.
Hex Breaker (Stance) For 15..75 [95] seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..39 [48] damage. Updated: 9/29/05 5 None 15 sec.
Hex Eater Vortex NEW! CH3 ELITE (Spell) Remove a Hex from target ally. If a Hex is removed in this way, foes near that ally take 30..102 [126] damage and lose one Enchantment. Updated: 10/27/06 15 1 sec. 10 sec.
Ignorance (Hex Spell) For 8..18 [21] seconds target foe cannot use Signets. Updated: 3/2/06 15 1 sec. 10 sec.
Mind Wrack (Hex Spell) For 20 seconds, the next time target foe's Energy drops to zero, that foe takes 15..75 [95] damage. Updated: 4/15/05 5 1 sec. 5 sec.
Mirror of Disenchantment NEW! CH3 (Spell) Remove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment. Added: 9/22/06 25 1 sec. 20 sec.
Mistrust NEW! CH3 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that target's a foe, the Spell fails and all nearby allies take 15..63 [79] damage. Updated: 10/27/06 10 2 sec. 20 sec.
Overload CH2 (Spell) Target foe takes 5..17 [21] damage. If that foe was casting a Spell, you deal +(5..41 [53]) damage. Updated: 10/27/06 5 0.25 sec. 3 sec.
Panic CH1 ELITE (Hex Spell) For 10..22 [26] seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..68 [87] damage whenever they use a Signet. Updated: 10/27/06 25 0.25 sec. 10 sec.
Power Block CH1 ELITE (Spell) If target foe is casting a Spell, that Spell is interrupted. The interrupted Spell and all Spells of the same attribute are disabled for 3..13 [16] seconds for that foe. Updated: 3/18/04 15 0.25 sec. 30 sec.
Power Flux NEW! CH3 ELITE (Hex Spell) If target foe is casting a Spell, that Spell is interrupted and for 4..9 [10] seconds, that foe has -2 Energy degeneration. Updated: 10/27/06 10 0.25 sec. 15 sec.
Power Leak CH1 (Spell) If target foe is casting a Spell, the Spell is interrupted and your target loses 10..22 [26] Energy. Updated: 3/18/04 10 0.25 sec. 20 sec.
Power Spike (Spell) If target foe is casting a Spell, the Spell is interrupted and target foe takes 20..86 [107] damage. Updated: 4/27/06 10 0.25 sec. 12 sec.
Price of Pride NEW! CH3 (Hex Spell) For 5..17 [21] seconds, the next time target foe uses an Elite Skill, that foe loses 4..9 [10] Energy. Updated: 10/27/06 10 2 sec. 15 sec.
Psychic Distraction CH2 ELITE (Spell) All of your other Skills are disabled for 8 seconds. If target foe is using a Skill, that Skill is interrupted and disabled for 5..11 [12] seconds. Added: 1/20/06 10 0.25 sec. 2 sec.
Psychic Instability CH2 ELITE (Hex Spell) For 5..17 [21] seconds, anytime target foe is interrupted that foe is knocked down. Updated: 10/27/06 5 1 sec. 10 sec.
Shame CH1 (Hex Spell) For 4..9 [10] seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 5..12 [15] Energy from that foe. Updated: 9/7/05 10 2 sec. 30 sec.
Shatter Delusions CH1 (Hex Spell) Remove one Mesmer Hex from target foe. If a Hex was removed, that foe takes 15..63 [79] damage. Updated: 9/7/05 5 0.25 sec. 10 sec.
Shatter Enchantment (Spell) Remove an Enchantment from target foe. If an Enchantment is removed, that foe takes 14..83 [106] damage. Updated: 12/2/04 15 1 sec. 25 sec.
Shatter Hex (Spell) Remove a Hex from target ally. If a Hex is removed, foes near that ally take 30..102 [126] damage. Updated: 8/25/05 15 1 sec. 10 sec.
Signet of Disruption CH2 (Signet) If target foe is casting a Spell, the Spell is interrupted and that foe suffers 10..43 [54] damage. If that foe is Hexed, Signet of Disruption can interrupt any non-Spell Skills. Updated: 9/14/06 0 0.25 sec. 20 sec.
Signet of Weariness CH1 (Signet) Target foe and all nearby foes lose 3..7 [8] Energy. Updated: 4/27/06 0 2 sec. 30 sec.
Simple Thievery NEW! CH3 ELITE (Spell) For 10..30 [37] seconds, one random non-Spell is disabled for target foe, and Simple Thievery is replaced by that Skill. Updated: 10/27/06 10 1 sec. 20 sec.
Spiritual Pain NEW! CH3 (Spell) Target foe takes 10..82 [106] damage, and all nearby foes take 15..63 [79] damage. This Skill recharges instantly if it hits a Spirit. Updated: 10/27/06 10 1 sec. 30 sec.
Unnatural Signet CH2 (Signet) Target foe takes 15..63 [79] damage. If that foe was a Spirit, this Signet recharges instantly. Added: 1/20/06 0 1 sec. 40 sec.
Visions of Regret NEW! CH3 ELITE (Hex Spell) For 5..17 [21] seconds, target foe takes 30..102 [126] damage whenever that foe uses an adrenal Skill. Updated: 10/27/06 10 2 sec. 20 sec.
Wastrel's Demise NEW! CH3 (Spell) Target foe takes 5..25 [32] damage. If that foe is not casting a Spell, that foe takes an additional 3..6 [7] damage for each equipped Spell. Updated: 10/27/06 5 0.25 sec. 8 sec.
Wastrel's Worry CH1 (Hex Spell) After 3 seconds, target foe takes 8..53 [68] damage. Wastrel's Worry ends prematurely if that foe uses a Skill. Updated: 3/18/04 5 0.25 sec. 1 sec.
 
Illusion Magic

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Skill Name Description Energy Cost Cast Time Recharge Time
Accumulated Pain CH2 (Spell) Target foe takes 10..30 [37] damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..17 [21] seconds. Added: 1/20/06 10 2 sec. 20 sec.
Air of Disenchantment NEW! CH3 ELITE (Hex Spell) For 10 seconds, target foe and all adjacent foes cast Enchantments 10..82 [106]% slower. When Air of Disenchantment ends, it removes one Enchantment from each affected foe. Updated: 10/27/06 10 1 sec. 20 sec.
Ancestor's Visage CH2 (Enchantment Spell) For 8..18 [21] seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all Adrenaline and 3 Energy. Added: 1/20/06 10 1 sec. 30 sec.
Arcane Conundrum (Hex Spell) For 5..13 [16] seconds, Spells cast by target foe take twice as long to cast. Updated: 5/10/05 10 2 sec. 20 sec.
Clumsiness (Hex Spell) For 4..7 [8] seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10..76 [97] damage. Updated: 9/7/05 10 1 sec. 10 sec.
Conjure Nightmare CH2 (Hex Spell) For 2..12 [15] seconds, target foe suffers -8 Health degeneration. Added: 1/20/06 25 1 sec. 5 sec.
Conjure Phantasm (Hex Spell) For 2..12 [15] seconds, target foe experiences -5 Health degeneration. Updated: 11/20/04 10 1 sec. 5 sec.
Crippling Anguish ELITE (Hex Spell) For 8..18 [21] seconds, target moves 50% slower and suffers -(1..3 [3]) Health degeneration. Updated: 11/20/04 15 1 sec. 20 sec.
Distortion CH1 (Stance) For 1..4 [5] seconds, you have a 75% chance to "Evade" attacks. Whenever you evade an attack this way, you lose 2 Energy or Distortion ends. Updated: 10/27/06 5 None 5 sec.
Ethereal Burden CH1 (Hex Spell) For 10 seconds, target foe moves 50% slower than normal. When Ethereal Burden ends, you gain 10..20 [23] Energy. Updated: 10/27/06 15 1 sec. 45 sec.
Fevered Dreams CH1 ELITE (Hex Spell) For 10..22 [26] seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well. Updated: 3/2/06 10 2 sec. 10 sec.
Fragility (Hex Spell) For 8..18 [21] seconds, target foe takes 5..17 [21] damage each time that foe suffers or recovers from a new Condition. Updated: 9/29/05 10 1 sec. 5 sec.
Frustration NEW! CH3 (Hex Spell) For 5..17 [21] seconds, target foe casts Spells 50% slower and takes 5..41 [53] damage whenever interrupted while casting a Spell. Updated: 10/27/06 10 1 sec. 15 sec.
Illusion of Haste (Enchantment Spell) For 5..10 [11] seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 15 seconds. Updated: 9/7/05 10 1 sec 5 sec
Illusion of Pain CH2 (Hex Spell) For 10 seconds, target foe has -(3..9 [10]) Health degeneration. When Illusion of Pain ends, that foe is healed for 20 Health for each point of Health degeneration caused from this Spell. Updated: 10/27/06 10 1 sec. 15 sec.
Illusion of Weakness CH1 (Enchantment Spell) You lose 50..202 [253] Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50..202 [253] Health. Updated: 12/11/04 10 2 sec 30 sec
Illusionary Weaponry CH1 ELITE (Enchantment Spell) For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8..34 [42] damage. Updated: 7/13/06 15 1 sec. 35 sec.
Images of Remorse CH2 (Hex Spell) For 5..9 [10] seconds, target foe suffers -(1..3 [3]) Health degeneration. If that foe was attacking, that foe takes 10..44 [55] damage. Updated: 9/14/06 5 2 sec. 5 sec.
Imagined Burden (Hex Spell) For 8..18 [21] seconds, target foe moves 50% slower than normal. Updated: 1/9/05 15 1 sec. 30 sec.
Ineptitude CH1 ELITE (Hex Spell) For 4..9 [10] seconds, if target foe attacks, that foe takes 30..114 [142] damage and becomes Blinded for 10 seconds. Updated: 3/2/06 10 1 sec. 20 sec.
Kitah's Burden CH2 (Hex Spell) For 10 seconds, target foe moves 50% slower than normal. When Ethereal Burden ends, you gain 10..20 [23] Energy. Updated: 10/27/06 15 1 sec. 45 sec.
Migraine CH1 ELITE (Hex Spell) For 5..17 [21] seconds, target foe suffers -(1..3 [3]) Health degeneration and takes 100% longer to cast Spells. Updated: 5/10/05 10 2 sec. 15 sec.
Phantom Pain CH1 (Hex Spell) For 10 seconds, target foe suffers -(1..3 [3]) Health regeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum health by 20% for 5..17 [21] seconds. Updated: 1/9/05 10 2 sec. 15 sec.
Recurring Insecurity CH2 ELITE (Hex Spell) For 1..8 [10] seconds, target foe suffers from -(1..3 [3]) Health degeneration. If that foe is Hexed again, Recurring Insecurity is reapplied. Updated: 7/13/06 10 1 sec. 25 sec.
Shared Burden CH2 ELITE (Hex Spell) For 3..14 [18] seconds, target foe and all nearby foes move 50% slower. Added: 1/20/06 15 2 sec. 25 sec.
Signet of Clumsiness NEW! CH3 (Signet) If target foe is attacking, that foe is interrupted and takes 5..41 [53] damage. Updated: 10/27/06 0 0.25 sec. 15 sec.
Soothing Images (Hex Spell) For 8..18 [21] seconds, target foe and all adjacent foes cannot gain Adrenaline. Updated: 9/29/05 15 2 sec. 5 sec.
Sympathetic Visage CH1 (Enchantment Spell) For 8..18 [21] seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all Adrenaline and 3 Energy. Updated: 9/29/05 10 1 sec. 30 sec.
 
Inspiration Magic

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Skill Name Description Energy Cost Cast Time Recharge Time
Auspicious Incantation CH2 (Enchantment Spell) For 20 seconds, the next Spell you use is disabled for an additional 30 seconds and you gain Energy equal to 110..182 [206]% of that Spell's Energy cost. The recharge for Auspicious Incantation is reset, and it has an additional recharge time equal to that Spell's Energy cost. Added: 1/20/06 5 1 sec. 25 sec.
Channeling CH1 (Enchantment Spell) For 8..46 [59] seconds, whenever you cast a Spell, you gain 1 Energy from each foe in the area. Updated: 4/27/06 5 1 sec. 15 sec.
Discharge Enchantment NEW! CH3 (Spell) Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges 20..44 [52]% faster. Updated: 10/27/06 10 1 sec. 15 sec.
Drain Delusions NEW! CH3 (Spell) Remove one Mesmer Hex from target foe. If a Hex is removed in this way, that foe loses 1..4 [5] Energy and you gain 2 Energy for each point lost. Updated: 10/27/06 5 0.25 sec. 10 sec.
Drain Enchantment (Spell) Remove an Enchantment from target foe. If an Enchantment is removed, you gain 5..17 [21] Energy. Updated: 10/27/06 10 1 sec. 30 sec.
Elemental Resistance CH1 (Stance) For 30..78 [94] seconds, you gain +40 Armor against elemental damage, but you lose 24..14 [11] Armor against physical damage. Updated: 3/18/05 10 None 20 sec.
Energy Drain ELITE (Spell) Target foe loses 2..8 [9] Energy. You gain 2 Energy for each point of Energy lost. Updated: 10/27/06 5 1 sec. 25 sec.
Energy Tap (Spell) Target foe loses 4..6 [7] Energy. You gain 2 Energy for each point of Energy lost. Updated: 3/2/06 5 3 sec. 25 sec.
Ether Feast (Spell) Target foe loses 3 Energy. You are healed 17..41 [49] Health for each point of Energy lost. Updated: 9/29/05 5 2 sec. 8 sec.
Ether Lord CH1 (Hex Spell) You lose all Energy. For 5..9 [10] seconds, target foe suffers -(1..3 [3]) Energy regeneration, and you experience +(1..3 [3]) Energy regeneration. Updated: 3/18/05 5 2 sec. 20 sec.
Ether Phantom NEW! CH3 (Hex Spell) For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 1..4 [5] Energy. Updated: 10/27/06 5 1 sec. 10 sec.
Ether Signet CH2 (Signet) If you have less than 5..9 [10] Energy, gain 10..18 [21] Energy. Updated: 10/27/06 0 1 sec. 60 sec.
Extend Conditions NEW! CH3 ELITE (Spell) All Conditions on target foe last 5..81 [106]% longer (maximum 30 seconds). Updated: 10/27/06 5 0.25 sec. 20 sec.
Feedback CH2 (Spell) Target foe loses one Enchantment. If an Enchantment is removed in this way, that foe also loses 4..9 [10] Energy. Added: 1/20/06 10 2 sec. 30 sec.
Hex Eater Signet CH2 (Signet) Target touched ally and up to 2..4 [5] adjacent allies each lose one Hex. You gain 1..6 [7] Energy for each Hex removed this way. Added: 1/20/06 0 2 sec. 45 sec.
Inspired Enchantment CH1 (Spell) Remove an Enchantment from target foe and gain 3..13 [16] Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe. Updated: 1/11/05 10 1 sec. None
Inspired Hex CH1 (Spell) Remove a Hex from target ally and gain 4..9 [10] Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed. Updated: 10/27/06 5 1 sec. None
Keystone Signet CH1 ELITE (Signet) All of your Signets except Keystone Signet are recharged. All of your non-Signet Skills are disabled for 17..7 [4] seconds. Updated: 10/27/06 0 1 sec. 30 sec.
Leech Signet (Signet) Interrupt target foe's action. If that action was a Spell, you gain 3..13 [16] Energy. Updated: 9/14/06 0 0.25 sec. 30 sec.
Lyssa's Aura CH2 ELITE (Enchantment Spell) For 3..9 [10] seconds, whenever you are the target of an enemy Spell, you steal up to 1..6 [7] Energy from the caster. Added: 1/20/06 5 1 sec. 15 sec.
Mantra of Concentration CH1 (Stance) For 60..156 [188] seconds, the next time you would be interrupted while performing a Skill, you are not interrupted. Updated: 2/18/05 5 None 20 sec.
Mantra of Earth (Stance) For 30..78 [94] seconds, whenever you take earth damage, the damage is reduced by 26..45 [52]% and you gain 2 Energy. Updated: 4/27/06 10 None 20 sec.
Mantra of Flame (Stance) For 30..78 [94] seconds, whenever you take fire damage, the damage is reduced by 26..45 [52]% and you gain 2 Energy. Updated: 4/27/06 10 None 20 sec.
Mantra of Frost (Stance) For 30..78 [94] seconds, whenever you take cold damage, the damage is reduced by 26..45 [52]% and you gain 2 Energy. Updated: 4/27/06 10 None 20 sec.
Mantra of Inscriptions (Stance) For 30..78 [94] seconds, your Signets recharge 25..45 [52]% faster. Updated: 2/18/05 10 None 20 sec.
Mantra of Lightning (Stance) For 30..78 [94] seconds, whenever you take lightning damage, the damage is reduced by 26..45 [52]% and you gain 2 Energy. Updated: 4/27/06 10 None 20 sec.
Mantra of Persistence (Stance) For 30 seconds, any Illusion Magic Hex you cast lasts 20..84 [105]% longer. Updated: 9/29/05 15 None 15 sec.
Mantra of Recall CH1 ELITE (Enchantment Spell) For 20 seconds, you gain no benefit from Mantra of Recall. You gain 10..22 [26] Energy when Mantra of Recall ends. Updated: 10/27/06 10 1 sec. 20 sec.
Mantra of Resolve (Stance) For 30..78 [94] seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..5 [4] Energy or Mantra of Resolve ends. Updated: 3/2/06 10 None 20 sec.
Mantra of Signets CH1 (Stance) For 10..22 [26] seconds, the next time you use a Signet, it recharges immediately. Updated: 4/15/05 15 None 30 sec.
Physical Resistance CH1 (Stance) For 30..78 [94] seconds, you gain +40 Armor against physical damage, but you lose -(24..14 [11]) Armor against elemental damage. Updated: 3/18/05 10 None 20 sec.
Power Drain (Spell) If target foe is casting a Spell, the Spell is interrupted and you gain 1..25 [33] Energy. Updated: 3/18/05 5 0.25 sec. 25 sec.
Power Leech CH2 ELITE (Hex Spell) If target foe is casting a Spell, that Spell is interrupted and for 10 seconds whenever that foe casts a Spell, you steal up to 1..6 [7] Energy from that foe. Added: 1/20/06 10 0.25 sec. 15 sec.
Revealed Enchantment CH2 (Spell) Remove an Enchantment from target foe and gain 3..13 [16] Energy. For 20 seconds, Revealed Enchantment is replaced with the Enchantment removed from target foe. Added: 1/20/06 10 1 sec. None
Revealed Hex CH2 (Spell) Remove a Hex from target ally and gain 4..9 [10] Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was removed. Updated: 10/27/06 5 1 sec. None
Signet of Humility (Signet) Target foe's Elite Skill is disabled for 1..13 [17] seconds. Updated: 8/25/05 0 2 sec. 20 sec.
Spirit of Failure CH1 (Hex Spell) For 30 seconds, target foe has a 25% chance to "Miss" with attacks. You gain 1..4 [5] Energy whenever that foe fails to hit in combat. Updated: 9/7/05 10 3 sec. 10 sec.
Spirit Shackles (Hex Spell) For 8..24 [29] seconds, target foe loses 5 Energy whenever that foe attacks. Updated: 11/20/04 10 3 sec. 5 sec.
Tease NEW! CH3 ELITE (Hex Spell) For 20 seconds, Skills used by target touched foe take 20..84 [105]% longer to recharge. This Skill ends if that foe hits you. Updated: 10/27/06 10 0.75 sec. 15 sec.
 

-- General Skills -- Fast Casting -- Domination Magic -- Illusion Magic -- Inspiration Magic --

 

 

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