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So You are a New GvG Guild and
want to get Better?
Written by STINGER, 22 October
2006 |
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First and
foremost whenever it comes to organizing a group of people to work well as a
team you need? Leaders? Well yeah, but not what I am looking for... You need
a good atmosphere! Odds are you already have someone leading or you wouldn’t
have a guild!
This isn’t being written to take you new guys and make you Top 50 in a week,
but it is more to set the foundation to try and eventually get there. We are
going to work on the assumption that all of you just started the game, or
are very limited in organized PvP.
Atmosphere:
You need people that are level headed, discuss well and don’t look to argue.
Avoid rage! If some guy turns out to be your best player but all he does is
complain about this guy doing this and this guy doing that wrong then
he isn’t part of a good atmosphere. Win and lose as a team and when you see
people dropping the ball don’t point fingers just discuss and work it out.
"What happened over there Jim?"
"Can we get a few more Heal Party's or is something going on that is stopping
you?"
"Joe do we need to do something to help you get the flags hung faster? Do
you need to adjust the build?"
Don’t do...
"Jim why are you screwing up?"
"GET US MORE HEAL PARTY'S YOUR MAKING US LOSE!"
"#%&*! Joe why aren’t you getting the flags hung?"
Help those that aren’t doing well. If they aren’t doing what you need then
you need to explain to them what you want done. Sometimes you may need to
vocally take them through a few situations, some "what if's" especially if
they haven’t ran that character a lot.
Sometimes you may need to take them aside and talk to them don’t ever
confront people harshly in public if you feel harshness or threats of
benching or something like that need to be said do it in private. Take a 5
min break take him to another channel and discuss.
Builds:
Get a forum, a place to discuss builds and encourage everyone to take part
even your newest members. Don’t ever attack someone’s suggestions just
discus them and discuss the ins and outs of them and don't just pick on one
thing talk about it all. Discuss the good with the bad, this develops a good
atmosphere for improvement. All your guys involved here will learn more
about skills as this is going on it is good for development.
When you have a new build for PvP write it up and post it early. Open it up
for discussion and adjustments. Ask people to try and find the holes in it.
Find how to plug the holes...etc
Positions, who plays what?
Now, all those great guilds when you read about them they are going to be
like this:
Joe Superdooper Monk, "I always monk and I do nothing else and I am awesome
at it because all I do is focus on that. If you want to be good you need to
focus on your profession."
Ok, that all sounds awesome, and yes at his level you should focus, but we
are a bunch of new PvP guys, heck we aren't even sure who the heck our monk
players will be let alone anything else so we are starting at the basics.
The basics of being the BEST "X" you can be ("X" being profession of choice)
starts with understanding not only what "X" does, but what all the other
professions can do to "X" and what "X" can do to them. What can they do to
stop "X" and what can "X" do to stop them from stopping "X"!!! Bingo, once
I
know all that I am now GOD of "X" right??? No, but now you are on the right
path. Now, how are we going to start down the right path you ask?
Becoming knowledgeable is the first step. Take your guys "as a group" doing
anything, hell this can even be PvE if it needs to be. The faster you can
get say 2-4 guys communicating really well "somewhere" your chances are
better they will communicate well when you need in PvP but it has to start
somewhere. Once you get 2-4 communicating well its not hard for it to spread
and always encourage people to speak up. Maybe a couple times a week you all
group up on Observer Mode and watch a few matches. Put each guy on different
people and discuss what they are doing. What are they trying to do, then
switch sides and watch them. Copy down what their builds are and discuss
them. Try and figure out how you can beat them or get an advantage with
skills. All of this is healthy stuff...
Next, have everyone play everything to "some extent" One night Joe the
Warrior plays monk. I don't care how good or bad he is but he plays monk. If
he plays a monk and learns to play it "ok" then he will learn at a faster
pace on how to kill that monk. He will also learn faster what things he may
do as a Warrior that may make it hard on his Monks, or what things he can d
to help his monks. He will learn that he needs to communicate with the monks
like: "I am going in deep to kill spirits" "Can you guys step up so I can
pressure the Heal Party user in the back?"...etc.
Same thing goes if he plays Mesmer, Necromancer, Elementalist, Ranger...etc
if your group starts out understanding that "we are here to learn" at first
and takes a good amount of time and failures to learn each type of character
then you now know the basics of all builds and are better "basics wise"
prepared to take away their basics... which is basic evolution of a
beginning team.
Now, after/during the time you do this role switching stuff you will find
people who say "I LOVE TO "X"" and they prove to be good at it. It may be
some guy that never monked before you made him do it. It will also help you
find those "role players" meaning those guys that seem to have a knack to
step in on several positions and play adequate at any of them and this is
KEY to new guilds, many times you have 10-15 guys, never have the same 8
every night and those that can step in are very handy.
On to the next thing, RANK MEANS NOTHING!!! Keep this in mind and never
forget it, there is only one #1 and #2 is the first loser! Right? Ok it
sounds "hardcore and elitist" but if you look at rank as meaning nothing you
will never be afraid to lose it. If you are afraid to lose rank then you
will do stupid stuff like never play without your main 8 guys once you are
like rank 150 after spending 8 weeks in the 500-600 range. The thing about
rank is it doesn’t mean squat unless you can go out there and play under it
and hold it. Just getting to #100 doesn’t mean you are Top 100 unless you
can go back out the next day and beat all those 101-300+ teams and keep your
100 or so status. Focus on how you play and how you improve, not what rank
you are as rank will always be what you deserve it to be. Good teams aren’t
defined by rank, the #1 team at the end of the season so far in Guild Wars
has proven to lose the tourney many times!!!
Last but not least, work on your PvE guys and gaining all skills and items
for PvP. I don’t care if you hate PvE do it anyway as you can have a better
prepared character if he is PvE built. Besides that is just another place
where your team can gel. Those of you that are farther along that others, go
out there and help the others find their stuff. Set time aside to help
people cap skills or farm items that are needed. Do it as a group and its
fast and fun, do it solo its slower and boring and it isn't teamwork.
Finalize:
This is it, it isn’t going to take you to Top 50 status but it can help you
start. My goal has always been "To be the best I can be with the tools I
have and the time I have". Keep in mind you can't be #1 if you can't play TONS,
and you cant be #50 without being #1000 first, and you might be #150 for a
minute and then #500 before the nights out many times before you get to #200 and
stay there. This game is full of ups and downs and keeping a level head is
the best way to go. Don’t get too high when you are up and don’t EVER get
down when you are down just keep chugging along. Always look for something
new and better, never settle on ANYTHING.
Last statement:
Not knowing the meta-game (what is popular) is an error for the player.
Always know it and when you build think about it but NEVER copy it! Always
look for ways to beat the meta-game, look for ways to change it, or even make
a new one. If you are always trying to do it better then you're always
considering everything thus always learning and improving.
Oh yeah and... Spike is a disease that will retard your progress in this
game. Play it if you wish and learn it, but don’t live it as Spike will
retard you!
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