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KT Pilgrimage

Conditions in Guild Wars

The durations of most Conditions are based upon the attribute level of the skill that inflicts the Condition. UPDATED: 2/8/05

-- Bleeding -- Blindness -- Burning -- Crippled -- Dazed -- Deep Wound -- Disease -- Poison -- Weakness -- 

-- Morale Boost -- Death Penalty -- Exhaustion --

 

Bleeding

While Bleeding, you lose Health over time.
Effect: -3 Health regeneration (6 Health per second)
Duration: 3..21 seconds
Causes: Barbed Trap, Deadly Riposte, Desperation Blow, Epidemic, Hunter's Shot, Melandru's Arrows, Plague Sending, Plague Signet, Plague Touch, Seeking Blade, Sever Artery, Signet of Agony
Removal: Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Blindness

While suffering from Blindness, your melee and missile attacks have a 90% chance to miss. Your magical projectiles also have a greater chance to stray from their intended target.
Effect: 90% chance to miss
Duration: 3..9 seconds
Causes: Belly Smash, Blinding Flash, Dust Trap, Epidemic, Glimmering Mark, Ineptitude, Plague Sending, Plague Signet, Plague Touch, Signet of Midnight, Throw Dirt
Removal: Antidote Signet, Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Burning

While Burning, you rapidly lose Health over time.
Effect: -7 Health regeneration (14 Health per second)
Duration: 1..3 seconds
Causes: Epidemic, Flame Trap, Immolate, Incendiary Arrows, Incendiary Bonds, Mark of Rodgort, Mind Burn, Plague Sending, Plague Signet, Plague Touch, Rodgort's Invocation, Searing Heat
Removal: Plague Sending, Plague Signet, Plague Touch (maybe others)
 

Crippled

While Crippled, you move slower than normal.
Effect: 50% slower movement speed
Duration: 3..13 seconds
Causes: Axe Rake, Barbed Trap, Crippling Shot, Desperation Blow, Epidemic, Hamstring, Illusion of Haste, Pin Down, Plague Sending, Plague Signet, Plague Touch, Spike Trap
Removal: Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Dazed

While Dazed, you take three times as long to cast spells and are easily interrupted.
Effect: 3x longer cast time and easily interrupted
Duration: 5..17 seconds
Causes: Concussion Shot, Epidemic, Plague Sending, Plague Signet, Plague Touch, Skull Crack
Removal: Contemplation of Purity, Crystal Wave, Draw Conditions, Glyph of Concentration*, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Deep Wound

While suffering from a Deep Wound, your maximum Health is lowered by 20% and you receive 20% less benefit from healing.
Effect: 20% lower maximum Health and 20% less benefit from healing 
Duration: 5..17 seconds
Causes: Crushing Blow, Desperation Blow, Dismember, Epidemic, Eviscerate, Gash, Phantom Pain, Plague Sending, Plague Signet, Plague Touch, Swift Chop
Removal: Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Disease

While Diseased, you lose Health over time. Disease spreads to nearby creatures of the same type.
Effect: -4 Health regeneration that spreads (8 Health per second)
Duration: 3..13 seconds
Causes: Chilblains, Epidemic, Tainted Flesh, Plague Sending, Plague Signet, Plague Touch, Rotting Flesh, Virulence
Removal: Antidote Signet, Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Poison

While Poisoned, you lose Health over time.
Effect: -4 Health regeneration (8 Health per second)
Duration: 3..13 seconds
Causes: Apply Poison, Death Nova, Epidemic, Plague Sending, Plague Signet, Plague Touch, Poison Arrow
Removal: Antidote Signet, Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Weakness

While suffering from Weakness, you deal 66% less damage with attacks.
Effect: 66% reduced damage with attacks
Duration: 5..17 seconds
Causes: Axe Twist, Devastating Hammer, Enfeeble, Enfeebling Blood, Ennervating Charge, Epidemic, Plague Sending, Plague Signet, Plague Touch, Staggering Blow, Virulence
Removal: Contemplation of Purity, Crystal Wave, Draw Conditions, Infuse Condition, Martyr, Mend Ailment, Mend Condition, Plague Sending, Plague Signet, Plague Touch, Purge Conditions, Purge Signet, Restore Condition, Verata's Sacrifice
 

Morale Boost

A Morale Boost can increase your maximum Health and Energy from 1 to 10%.
Causes: Accomplishing certain mission objectives such as killing a Boss monster (+2%), killing a Ghostly Hero (+10%), or controlling the center flagpole for 2 minutes (+5%), etc.
Removal: Death (-15%)
 

Death Penalty

A Death Penalty can lower your maximum Health and Energy from 1 to 60%. 
Causes: Death (15%), casting a Ranger's Nature Ritual (5%)
Removal: Gaining experience and/or Morale Boosts
 

Exhaustion

Exhaustion is caused by certain Elementalist spells and only affects the caster. Exhaustion lowers your maximum Energy by 10 points for 30 seconds. The effect and duration stack with each use.
Effect: Lowers maximum Energy by 10
Duration: 30 seconds
Causes: Earthquake, Grasping Earth, Lightning Surge, Maelstrom, Meteor, Meteor Shower, Mind Burn, Mind Freeze, Mind Shock, Obsidian Flame, Searing Heat
Removal: None; wears off at a rate of 1 Energy every 3 seconds.
 

-- Bleeding -- Blindness -- Burning -- Crippled -- Dazed -- Deep Wound -- Disease -- Poison -- Weakness -- 

-- Morale Boost -- Death Penalty -- Exhaustion --

 

 

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