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Conditions
in Guild Wars |
The
durations of most Conditions are based
upon the attribute level of the skill that inflicts the Condition. UPDATED:
2/8/05 |
|
-- Bleeding
-- Blindness
-- Burning
-- Crippled
-- Dazed
-- Deep Wound
-- Disease
-- Poison
-- Weakness
--
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-- Morale
Boost -- Death
Penalty -- Exhaustion
--
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Bleeding
|
While Bleeding, you lose
Health over time. |
| Effect: |
-3 Health regeneration (6 Health per second) |
| Duration: |
3..21 seconds |
|
Causes: |
Barbed Trap, Deadly
Riposte, Desperation
Blow, Epidemic,
Hunter's
Shot,
Melandru's Arrows, Plague
Sending, Plague
Signet, Plague
Touch, Seeking
Blade, Sever
Artery, Signet of Agony |
|
Removal: |
Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Blindness
|
While suffering from
Blindness, your melee and missile attacks
have a 90% chance to miss. Your magical projectiles also have a greater
chance to stray from their intended target. |
| Effect: |
90% chance to
miss |
| Duration: |
3..9 seconds |
|
Causes: |
Belly Smash, Blinding
Flash, Dust
Trap, Epidemic,
Glimmering
Mark, Ineptitude,
Plague
Sending, Plague
Signet, Plague
Touch, Signet of
Midnight, Throw Dirt |
|
Removal: |
Antidote
Signet, Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Burning
|
While Burning, you
rapidly lose Health over time. |
| Effect: |
-7 Health regeneration (14 Health per second) |
| Duration: |
1..3 seconds |
|
Causes: |
Epidemic,
Flame
Trap, Immolate,
Incendiary
Arrows, Incendiary
Bonds, Mark
of Rodgort, Mind
Burn, Plague
Sending, Plague
Signet, Plague
Touch,
Rodgort's Invocation, Searing Heat |
|
Removal: |
Plague
Sending, Plague
Signet, Plague
Touch (maybe others) |
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|

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Crippled
|
While Crippled, you move
slower than normal. |
| Effect: |
50% slower movement
speed |
| Duration: |
3..13 seconds |
|
Causes: |
Axe Rake, Barbed
Trap, Crippling
Shot, Desperation
Blow, Epidemic,
Hamstring,
Illusion of Haste, Pin
Down, Plague
Sending, Plague
Signet, Plague
Touch,
Spike Trap |
|
Removal: |
Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Dazed
|
While Dazed, you take three times as long to
cast spells and are easily interrupted. |
| Effect: |
3x longer cast
time and easily interrupted |
| Duration: |
5..17 seconds |
|
Causes: |
Concussion Shot, Epidemic,
Plague
Sending, Plague
Signet, Plague
Touch,
Skull Crack |
|
Removal: |
Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Glyph of
Concentration*, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Deep Wound
|
While suffering from a Deep Wound, your
maximum Health is lowered by 20% and you receive 20% less benefit from
healing. |
| Effect: |
20% lower maximum Health and
20% less benefit from healing |
| Duration: |
5..17 seconds |
|
Causes: |
Crushing Blow, Desperation
Blow, Dismember,
Epidemic,
Eviscerate,
Gash,
Phantom
Pain, Plague
Sending, Plague
Signet, Plague
Touch,
Swift Chop |
|
Removal: |
Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Disease
|
While
Diseased, you lose
Health over time. Disease spreads to nearby creatures of
the same type. |
| Effect: |
-4 Health regeneration that spreads (8 Health per second) |
| Duration: |
3..13 seconds |
|
Causes: |
Chilblains,
Epidemic,
Tainted
Flesh, Plague
Sending, Plague
Signet, Plague
Touch, Rotting
Flesh, Virulence |
|
Removal: |
Antidote
Signet, Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Poison
|
While
Poisoned, you lose
Health over time. |
| Effect: |
-4 Health regeneration (8 Health per second) |
| Duration: |
3..13 seconds |
|
Causes: |
Apply Poison, Death
Nova, Epidemic,
Plague
Sending, Plague
Signet, Plague
Touch, Poison Arrow |
|
Removal: |
Antidote
Signet, Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Weakness
|
While suffering from
Weakness, you deal 66% less damage with attacks. |
| Effect: |
66%
reduced damage with attacks |
| Duration: |
5..17 seconds |
|
Causes: |
Axe Twist, Devastating
Hammer, Enfeeble,
Enfeebling
Blood, Ennervating
Charge, Epidemic,
Plague
Sending, Plague
Signet, Plague
Touch, Staggering
Blow, Virulence |
|
Removal: |
Contemplation
of Purity, Crystal
Wave, Draw
Conditions, Infuse
Condition, Martyr,
Mend
Ailment, Mend
Condition, Plague
Sending, Plague
Signet, Plague
Touch,
Purge Conditions, Purge
Signet, Restore
Condition, Verata's Sacrifice |
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Morale Boost
|
A
Morale Boost can increase your maximum Health and Energy from 1 to 10%. |
| Causes: |
Accomplishing certain mission objectives such as killing a Boss monster
(+2%), killing a Ghostly Hero (+10%), or controlling the center flagpole
for 2 minutes (+5%), etc. |
| Removal: |
Death
(-15%) |
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Death Penalty
|
A
Death Penalty can lower your maximum Health and Energy from 1 to 60%. |
|
Causes: |
Death (15%), casting a Ranger's Nature Ritual (5%) |
|
Removal: |
Gaining
experience and/or Morale Boosts |
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Exhaustion
|
Exhaustion
is caused by certain Elementalist spells and only affects the caster.
Exhaustion lowers your maximum Energy by 10 points for 30 seconds. The
effect and duration stack with each use. |
| Effect: |
Lowers maximum
Energy by 10 |
| Duration: |
30
seconds |
|
Causes: |
Earthquake,
Grasping
Earth, Lightning
Surge, Maelstrom,
Meteor,
Meteor
Shower, Mind
Burn, Mind
Freeze, Mind
Shock, Obsidian
Flame, Searing Heat |
|
Removal: |
None;
wears off at a rate of 1 Energy every 3 seconds. |
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-- Bleeding
-- Blindness
-- Burning
-- Crippled
-- Dazed
-- Deep Wound
-- Disease
-- Poison
-- Weakness
--
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-- Morale
Boost -- Death
Penalty -- Exhaustion
--
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